Project Zomboid

Project Zomboid

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[B42] Lantern Fix
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129.823 KB
8 Jun @ 10:37am
5 Aug @ 1:16pm
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[B42] Lantern Fix

Description
This mod adds the ability to light the new vanilla lanterns introduced in B42 unstable.
Currently, the base game allows you to light them only while equipped. This mod lets you light them on ground or any surface.

To show the option to light, right click on one of the following 3 lantern types:
  • Hurricane lantern
  • Propane lantern
  • Improvised lantern

Make sure to have a lighter in your inventory before you try to light a hurricane lantern.

This mod also fixes the refill recipe. It requires 1L of gasoline to completely fill a hurricane lantern. The recipe needs at least 1L to work, but it will consume less if the lantern already had some fuel.

In order to avoid wasting a lighter too many times, a lit hurricane lantern can be kept in your inventory and will automatically turn on when equipped or dropped. Unfortunately, due to limitations, you can't do the same using the place option.

Keep in mind that some of these features are likely to be added in a future update by PZ devs, so I'm not extending it further nor am I adding multiplayer support.

Known issues
  • Auto Logging crashes when gathering logs. If you have Bodily Functions (0.12.3) load it after Lantern Fix.

Workshop ID: 3495594275
Mod ID: LanternFix
Popular Discussions View All (2)
6
19 Oct @ 5:41pm
PINNED: Bug Reports
NamelessDude77
1
1
2 Jul @ 8:11am
Lanterns arnt as cool as candles
[12FN]Night Monkey
92 Comments
Elma 21 Nov @ 6:36pm 
This mod still working on current B42 version :stardrop:
Kairax2 4 Nov @ 9:41am 
Took lantern to dig and carry large stones into car. Put lantern on ground - can't lit. Take it in hand - can't smash large stone.
Thanks for fixing logical inconsistency!
Gir (Pocket Medic BF) 28 Oct @ 2:34am 
Doing something the devs should have done since B40, thanks!
NamelessDude77  [author] 26 Oct @ 5:27am 
@Don (PYR0) Maverick I'll add some configuration options, so you can adjust radius, color, enable flashlight etc
Don (PYR0) Maverick 26 Oct @ 2:00am 
Massive win! Now if you could also fix Flashlight poles that would be everything I needed. If you don't know the issue with flashlight poles the Heavy Flashlight is glitched and only gives you 15 tiles like the normal one. I love lanterns for smaller rooms but I need something with more range in my main room (Living under the school in Rosewood, Week One mod OP). Maybe if you work on the flashlight fix you could also find a way to make lantern poles? :3 Even if you can't/don't want to fix that you get 10/10 for this, thank you!
NamelessDude77  [author] 16 Oct @ 12:42pm 
@无聊的栀子 I'm adding this in my TODO for next update
无聊的栀子 16 Oct @ 11:02am 
Could you please add localized text support for the right-click context menu? Thank you very much!
NamelessDude77  [author] 14 Oct @ 8:27pm 
@DocPeabody Yes, you can enable/disable it at any time. Looks like the mod is disabled or didn't load properly, the option should just show up in the context menu as the first option if you clicked close to a lantern. To make sure it's not a conflict with other mods, you can create a new game and enable only this mod, use debug mode to give yourself a lantern and see if it works.
DocPeabody 14 Oct @ 7:58pm 
The context menu for me does not appear when I right-click on the lantern after placing it on the ground. Is this mod able to be added during a save? or is this a different issue.

Again, I place the lantern, whether hurricane or propane, and get no option to light it like in the screenshot.
Vrael 13 Oct @ 9:44pm 
I third the candle idea! This mod is perfect, but candles would take it to another level!