Left 4 Dead 2

Left 4 Dead 2

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Random Commons Health
   
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7.6. klo 14.44
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Random Commons Health

2 kokoelmassa, tekijä Lightymoon
Infected Mods
87 luomusta
Randomizers Mods
7 luomusta
Kuvaus
Random Commons Health

A real mid-game active Commons Infected health randomizer, each time a Common Infected spawns, it spawns with a random health.


Notes:
  • Commons health CVar is used, if any other mod uses it my mod will override it.
  • Values: 25, 50, 100, 200, 300, 500 (smaller chance)


WARNING:
  • Works on singleplayer and hosted local servers only!
  • Needs more tests, if you found any bug, report it in the comments.


Features:
  • Randomizes the health of Commons Infected.


Guide for editing values:
How to Edit, Repack, and Publish VPK Addons for Left 4 Dead 2


Also Checkout:
My Hardcore Mode Collection
My Supported Mode Collection
My Helpers Mods
My Infecteds Mods Collection
My Gamplay Mods Collection
My Adjustable Mods Collection
My Randomizers Mods Collection


Credits:
Lightymoon
17 kommenttia
Reversepolius 31.8. klo 12.13 
that already exists
Bro, if possible, I would like you to create a mod to increase the tank's health. I really like strong challenges, it would be amazing.
HELLO BROOO I'M FROM PERU 🇵🇪 YOU ARE INCREDIBLE THIS MOD MAKES ME ENJOY PLAYING ON ANY DIFFICULTY I FEEL THE ZOMBIES VERY REALISTIC THANKSSS 100/10🌟🌟🌟🌟🌟 :D
_-Echo-117-_ 11.6. klo 10.44 
i think you can use this as a great helper:
https://steamproxy.net/sharedfiles/filedetails/?id=3284675086&searchtext=random+hp
some time ago i asked the creator how to edit but i didnt get a respond, so i think its safe for everyone to edit or change idk
▼ WellDare ▼ ♫♫♫ 11.6. klo 9.42 
U are right i gues
Lightymoon  [tekijä] 11.6. klo 7.07 
@▼ WellDare ▼ ♫♫♫
yeah, but since common infected are NPCs, there is no way to detect when each common infected gonna spawn so basically there is no way to make it that way (as i know).

the only way was to edit the global CVar which changes their health each ms so whenever it spawns it spawns with a random health (suddenly they spawn in groups so it's impossible this way too)
▼ WellDare ▼ ♫♫♫ 11.6. klo 6.11 
It would be cool if every zombie had its own amount health
Lightymoon  [tekijä] 10.6. klo 23.23 
@DogeChipszz
the logic behind this is there's about 10 timers repeating each randon delay, and each time a timer repeats it changes the commons health value.

i the 500 is only like 1 of the 10 so it's quite rare + all commons die from 1 headshot no matter how much their health is so you may have killd them with headshot without noticing
DogeChipszz 10.6. klo 18.10 
question is this completely randomized? like is 500 more rare then the others. i didnt get (smaller chance) in desc.
Unsants 7.6. klo 18.01 
Ok :steamthumbsup: