Left 4 Dead 2

Left 4 Dead 2

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Fallen Survivor Additions
   
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Infected: Common Infected
Game Content: Models, Textures
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11.519 MB
17 apr @ 17:16
18 apr @ 9:34
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Fallen Survivor Additions

Beskrivning
I would have added more but Crowbar was like "ERROR: Too many materials used, max 32".

Features:

- New Outfit
- Backpacks
- Satchel
- Wristwatches
- Eye Bandage
- Scarf

Credits:

Half-Dead - Simon and David Leatherhoff
Arby - Sexy Sneaky Speedy Scarf
Sal - Giant Accessories Pack
xdxdxd - Griggs and Sheckley
🔛🔄 - Swelter Rebels and Citizens
Porky-da-Corgi - Alan Wake Pack
Spicy_Jam, ChimiChamo, and tomaz - Nick: Remastered
SirWololo and Vinnie - Enhanced L4D2 Fallen Survivors




If any creator above has a problem with this addon, I will be sure to take it down.
8 kommentarer
xxXFrostslayerXxx 8 maj @ 22:17 
Hey @pancaeks will you do this other uncommon infected ?
bubby 22 apr @ 13:37 
cant wait for a fallen parchutist and l4d1 campaign fallen survivor mod
17 22 apr @ 6:12 
underrated ngl
xxXFrostslayerXxx 21 apr @ 6:48 
Say why not called the mod Common infected Remaster ?
Yuri  [skapare] 18 apr @ 10:47 
Well, the way I do it is that I take my model of choice and position it around an existing common infected model. I will then use a model like "cim_ceda_full.smd" so I can transfer the weights of the two models by Vertex Mapping to Nearest Face Interpolated, Ray Radius by 5, and Source Layers by Name. I then delete the "cim_ceda_full.smd" model (Don't delete the bones), and press CTRL + P to parent the bones to the model (Select model first then bones), and either choose to rig by Automatic Weights or Empty Groups. You should use pose mode and the rotate tool to see if any parts of your newly rigged model are still stuck in place. I'll admit, I'm not the best person to explain this but let me know if this helps. You're welcome.
Geo 18 apr @ 9:51 
@pancaeks What is your way of doing it? because I don't think I should do all that just to add accessories to an infected
Yuri  [skapare] 18 apr @ 9:44 
@❤༺°GEO_MOD•༻❤ мяFunreal created a guide on how to rig models for L4D2. Although my preferred way of doing it is much simpler and probably less quality but that is the least of my concern. https://steamproxy.net/sharedfiles/filedetails/?id=2225904754
Geo 18 apr @ 6:20 
Could you make a guide on how to make models like this for infected? Honestly, I'd give you a lot of money on Stesm. I need a guide, for God's sake! I can't find it anywhere :(