RimWorld
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Keep Converting
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Mod, 1.5, 1.6
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217.553 KB
4月10日 9時04分
8月13日 16時55分
12 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Keep Converting

Linnun 作成の 1 件のコレクション
[1.5] Best Game Experience
957 アイテム
解説
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty.

Worry no longer! With this mod you can set a target for your Moral Guide to Keep Converting, and they'll automatically perform the Convert action on that pawn whenever it's off cooldown – until the target is successfully converted, or becomes invalid (e.g., dead, left map, etc.).


FAQ
  • Can this be added mid-game?
    Yes.
  • Can this be removed mid-game?
    Yes. You might get one-time error messages, then simply save and load again and you're fine.
  • How bad is this for performance?
    Not at all! By default the check if Convert can be used on the target again runs only once every 2500 ticks. If you want you can modify this in the mod options.
  • Will my Moral Guide run all over the map to use Convert?
    No! When Convert is ready to be used, the Moral Guide will periodically check if the target is nearby. You can customize the maximum distance in the mod options, if you like. (If you really want your Moral Guide to run all across the map, you can also disable the distance limitation.)


[ko-fi.com]
105 件のコメント
-=GoW=-Dennis 10月27日 6時28分 
Seems to have some incompatibility with LTO Colonist Bar - trying to use the Keep Convert gizmo on a colonist in the bar will show a massive offset, e.g. I hover one pawn, but the selected one is one 5 further to the right. If you hide some colonists in groups, it will even assume they are in the bar visible, despite they are not and when you hover over the area it marks pawns not actually listed there.

Never seen with any other targeter from a gizmo.
billywitchdoctor.com 10月6日 16時33分 
This is a great mod. I'll never play another round of Rimworld without it. Should be added to the game thb.
frozenjellyfish 9月16日 17時09分 
This mod allowed converting on an unconscious prisoner when the manual convert button didn't allow it. Is that intended?
jpinard 9月8日 15時09分 
OMG thank you for this!!!
Linnun  [作成者] 8月30日 1時50分 
@Mr Clavicus The prisoner convert mechanic is entirely different from the Ideology Convert abiltiy, and this mod only touches the latter.
Maybe you have any Pawn/Ideology/Xenotype modifications that don't allow converting prisoners? Or they are unwaveringly loyal or something like that?
Mr. Clavicus 8月29日 11時23分 
any clue why convert would be missing from my prisoner tabs in one save, but in a new game it's still visible? i'm going through all the conversion mods to try and find something but i'm stumped. been a tremendous pain not being able to convert prisoners
UncleRippu 8月23日 6時07分 
@Linnun IT WAS ENHANCED BELIEFS THIS WHOLE TIME.
it changes certainty so that pawns who reach 0% certainty but arent converted get a mental break. i feel... SO DUMB.
UncleRippu 8月20日 5時05分 
@Linnun My other two conversion mods that I have installed are Wololo and Conversion Staff, but I dunno if one of those would be the issue. I'll try it myself.
Linnun  [作成者] 8月19日 21時47分 
@UncleRippu
I tested this mod along Easy Conversions, and found no issue. It would work just as always, except the conversion was a lot stronger and instantly got the progress from 97 to 0 due to the increased convertPowerFactor.
That being said, I have looked into the code for that Easy Conversions mod. Be careful with it. Even though it only tries to change one number, the code recklessly replaces all comps on the abilities Convert and Reassure which easily can lead to conflics with other mods. There is no reason why it should do that.
Linnun  [作成者] 8月19日 21時41分 
@Codexvn @ObviouslyEvil
I found time to do a series of tests with alien races now. And I tried it with both of your mentioned custom races as converter and convertee, and I can't reproduce any errors with that. Everything seems to work as intended and I also don't see anything appear in the console