Horrible Magic Pixel Physics!!!
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"The screenshot shows the ball on the flipper, and it was stuck like that before I paused it. The ball wouldn't roll back down the flipper, and it was like it was glued there. I couldn't take a regular screenshot, as @Mark from Magic Pixel banned me for suggesting that Zaccaria Pinball shouldn't be listed as Playable on Steam Deck, as it wasn't at the time. Anyway, this pinball game has some of the worst physics in my opinion. 80%, or more, of good shots get pulled away by bizarre physics, and most challenges are nearly impossible because you have to wait for the game to allow you to hit certain targets/shots. Nudging is, normally, a way to change the direction of a ball, but, it seems, much of the time, the only thing that moves, when you nudge, is the table itself. I've seen the ball do some really weird things that you don't see in other simulations."
2 Comments
Sorthious  [author] 26 Mar @ 6:44am 
Yeah...It's a shame. It would be a great game if they'd fix the physics, and the rest of the issues. There are so many bugs in ZP now, it would take them a long time to fix them all. Last I looked ZP is coming up on 10-years in Early Access. :steamthumbsdown:
[Vampire] 25 Mar @ 2:48pm 
If you try to explain to them that the physics aren't working:
Their response is that it's normal, we're still in Early Access.
I don't think the game will ever reach version 1.0; they're way too far behind to have any semblance of physics in the game!
It's sad but we have to face the facts!