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Thank you for your work mate!
I did add a part into descriptions not on the chart that does state (player scaled pet).
My aim the for the guide was to make it have something to benefit veteran players but also new players, a new people may look at Oathkeeper and think "oh I won't pick that class, I want at least some kind of minion but then they could see this guide and see oh actually it has a player-scaled one that's even better!"
The chart still incorrectly states the info about pets since all the player scaled pets should be removed from there, and probably from the guide entirely.
The reason to use this guide, per my user story, is to make a desicion about which classes to pick based on a damage type, since GD rewards single element specialization tremendously. Pet bonuses, however, is a separate sub-element, which is unique on items, devotions, and passives.
As the guide currently is, it incorrectly assures the player that they may get a pet-related skill as an Oathkeeper. They do not. Unless, of course, I missed something