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Blender

School Of Lucid Sleeping
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"Tonight's lesson is, on how to sleep and dream lucid. Don't be too early...



Information

This scene took a while to make, mainly due the fact that I wasn't so sure about reflective surfaces. Figured out it needed PBR Material for it to properly reflect the lamps in this ray traced scene. There were about 12 render variations, but none of them looked on how I wanted. This one you're seeing now is exactly on what I wanted to achieve. So here we are, a reflective ray traced scene made in Blender Cycles.

I've Also prepared an Instrumental Music for this scene which you can find here: https://namelesswidow.bandcamp.com/track/the-school-of-lucid-sleeping

Listen High Quality: https://soundcloud.com/nameless-widow/the-school-of-lucid-sleeping



Render Time: 48 Minutes

Work time: 4 Days

Blender Render: Cycles

This is a preview image, for high quality image you can visit, find it/download it here: https://www.deviantart.com/namelesswidow/art/School-Of-Lucid-Sleeping-1139726969"