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For example, see image above with character (title: TEXTUREGROUP_CharacterNormalMap).
Make sure that each texture line has 'LODBias' set to 0. Not sure if this only affects character models but I noticed the boat at the start screen was also having issues when the LODBias was set to a negative value. Dunno if a positive value would cause issues but I believe it's best to leave it at 0
Ex: TEXTUREGROUP_Character=(MinLODSize=8192,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage,IgnoreTextureLODBias)
Computer Information:
Manufacturer: Alienware
Model: Alienware 17 R5
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Speed: 2208 Mhz
12 logical processors
6 physical processors
Video Card:
Driver: NVIDIA GeForce GTX 1070
DirectX Driver Name: nvldumd.dll
Driver Version: 27.21.14.5671
DirectX Driver Version: 27.21.14.5671
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: NVIDIA GeForce GTX 1070
Primary Bus: PCI Express 8x
Primary VRAM: 8191 MB
Supported MSAA Modes: 2x 4x 8x
Memory:
RAM: 16242 Mb