Left 4 Dead 2
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Default SG552 on refined Valve animations
   
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Game Content: Models
Weapons: Rifle
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1.036 MB
15 NOV a las 8:29 p. m.
16 NOV a las 7:49 p. m.
3 notas sobre cambios ( ver )

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Default SG552 on refined Valve animations

Descripción
Puts the Sg552 on some brand new sexy valve animations made by hckermanA himself

Credits
hckermanA: Making this whole thing possible <3 (animations)
(Additional note from hckermanA, thank you to Twilight Sparkle for the CS:GO Galil Port)
Uni Cornelius: Ziptie mesh <3
Rayne: World model <3
21 comentarios
PeopleLikeStuff 1 DIC a las 8:04 p. m. 
Yeah you can see the end of the arm model (the cutoff point at the shoulder) on screen whenever you shove
Holy Panda 22 NOV a las 8:19 a. m. 
Right arm clips on screen even with default FOV
Rise  [autor] 22 NOV a las 7:04 a. m. 
What's wrong with the shove anim
takino brodie 22 NOV a las 2:03 a. m. 
fix the shove animation please
PeopleLikeStuff 21 NOV a las 5:17 p. m. 
Would it be too much trouble to edit the world model so it's consistent with the view model?
Holy Panda 17 NOV a las 1:25 a. m. 
Had a feeling you'd change the origin to be more centered, glad I kept the old version as I prefer pre-tls positions :chainsaw:
Drag0n 16 NOV a las 4:11 p. m. 
Cool, but that isn't the default mp5.
shit be grinchless  [autor] 16 NOV a las 1:03 p. m. 
lol
Drag0n 16 NOV a las 12:34 p. m. 
Very cool, Mp5 next?