Recettear: An Item Shop's Tale

Recettear: An Item Shop's Tale

410 ratings
Market Math Revealed
By OrbitalBliss
This guide blows up the skirt and rips back the curtain on this game's market math.
If you want to enjoy the haggling and bartering in this game... you probably want to avoid this guide.
Following the percentages within will yield you maximum profit with XP everytime.
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Maximum XP
For max XP and Customer Rep, avoid haggling and try to obtain the Pin Bonus for all transactions.

The average location of the Pin Price does not depend on the character.
However, for some characters, the Pin Bonus average can be beyond the worst-case No-Haggle Price.
In those cases, the optimal strategy for XP and Reputation is the lower of the two, either worst-case No-Haggle Price, or the average Pin Price.

Maximum Profit (no haggling)
This strategy maximizes profit, while avoiding haggling - thus balancing Pix gain and XP gain.
(Using "Just Bonus" chains)

Reputation
Reputation with each customer begins at a value of 0, and increases up to Rep Level 10.
(hearts appear above their head in store as an indication for Rep Levels 1-8... 9 & 10 are not indicated)
A customer's Rep Level may be improved by having successful transactions with them.
It increases faster when getting Just Bonuses and Pin Bonuses.
If the item also has an intrinsic bonus [+2 for example], this also improves Rep Level gains.

Each Rep Level increases a customer Budget by slightly less than 10% of their maximum Budget.
Higher Rep Level allows a customer to bring rarer and higher valued items to sell to Recettear.
Higher Rep Level allows you to Haggle more often with a customer.
(Up to the maximum of 3 times at ~5 Rep Levels.)
It takes about half a Rep Level for an adventurer to give you their card. (become hireable)
Thanks
Thanks for checking out the guide.
Please give it a thumbs up, and favourite it too if it suits you.

Thanks to those who contribute to the Wiki where most of this info is drawn from or confirmed.
24 Comments
Touschka 14 Feb, 2023 @ 11:30am 
Been using this for a while and just wanted to say thank you for it! Very useful guide that never fails: especially useful is the customer budget columns. Often lost big deals by overestimating a customer's budget, resulting in them storming out when they couldn't afford the items they'd ordered! :P Thank you ^_^
Geeky Meerkat 12 Aug, 2020 @ 6:59pm 
@Effluvial, even if you have not seen the heart icon for the man, that price is still within his bounds. The man will bring something up to you if the base price is no more than 1800, but if he brings it to you as long as he accepts your haggle he will have the money for it. Had you been aiming for max profit per this guide he would go up to 125%, and purchased it for 2250.

Of course if you haven't earned any hearts yet from someone, you are better off aiming for the Max XP targets. Again taking the man as an example sure you would have aimed for 105% and that would have only got you 1890 off of a base price item, meaning you lose out on 360 pix, it would get you to that first heart quicker.

Upon getting the first heart for the man, he goes from having a cap of 1800 when he considers the base price of items to about 60,000 making him much more able to purchase any item you suggest to him.
Charre 30 Jun, 2018 @ 3:28pm 
The woman is almost as bad as the girl. Such a cheapy attitude, they must be related ;p
Effluvial Kraken 11 Oct, 2017 @ 7:24pm 
I just had a Man buy something from me for around 2,000 pix even though I hadn't seen the heart appear yet.
Gillian Seed 16 Feb, 2017 @ 11:14am 
If the percent range for pin bonuses doesn't change with high/low/crash prices and remains .5%/5% no matter what, then the average price is only optimal for normal price transactions. If in a high price sale the pin can be located anywhere from 200%-275% but still only gives leeway or +- .5%/5% then you would be just as likely to get the pin at 236% as you would at 270%. The pin price is just as likely to be located from 231%-241% as it would be from 265%-275%. But obviously selling higher is preferable since you get more money. In a high price situation you still have to lower your price for a customer's best price limit so you don't lose your just combo. Alouette would be the only customer you could actually use 270% for.

If the pin range changes in high/low/crash situations or there's some other reason why the average price is better than any other percent that can have pin prices at all ranges +- 5% of it I'd like to know.
JessLovely 20 Aug, 2016 @ 2:17pm 
@loner: "High" means a category of item is in special demand, meaning a seller on either side of the counter can almost double how much is charged. This'll start happening around Week 2 or so, along with "Low", which halves what's expected. I think "Crash" is a particularly bad case of Low, or oversaturating the market.

Pin Price and Just Bonus chains and combos mean you get additional XP gain and customer relations by sticking to them. Little Girls and Euria are known to break these chains for demanding ludicrously painful prices.

I know you posted it a while back, but just in case it's still helpful (including to other new players).
SantaXD 31 Jul, 2016 @ 4:46pm 
Nice
vandervast 26 May, 2016 @ 10:38pm 
As a new Recettear player: What's this normal-high-low-crash in the tables? Pin Price? "Just Bonus" chains? What? It would really help if you could include an introduction explaining what those are. Otherwise good guide.
Fitzlacker 12 Dec, 2015 @ 3:08pm 
Ah I understand. Thank you! :) Much appriciated!
OrbitalBliss  [author] 11 Dec, 2015 @ 12:48pm 
You do not want them to haggle (unless you just enjoy haggling). You want to maximize profit and xp gains by always aiming for a long "Just Bonus" chain. It is possible to haggle much more (or less) than the target numbers... but your big-picture rewards and progress will ALWAYS end up less.