Arma 3
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Evil Pumpkin Bomber
   
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31 oct. 2024 la 22:59
31 oct. 2024 la 23:04
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Evil Pumpkin Bomber

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Pub zeus boss fight
2 comentarii
M9  [autor] 16 nov. 2024 la 17:19 
Yea the pumpkin is not a simple object so i can use a handledamage event handler. I removed the dependencies now.
Mallekip 13 nov. 2024 la 19:11 
Just a hypothetical question: couldn't the pumpkin / jack-o-lantern objects be included in the mission as a .p3d file, textures, and RVMAT that is included in the mission file and adjusted for size by setObjectScaleGlobal ?
In which case you could integrate it into a mission without 9 workshop dependencies?
Or is there some form of PhysX simulation in the pumpkin?