Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
thank you =)
Despite these points here though, your builds look very solid and almost all of them are very strong builds that only need minimal improvement.
(3/3)
4) Not every killer needs a slowdown-heavy build. Many would benefit more from info and chase perks. A good example would be Pyramid head. He would be stronger with a couple mid-chase aura perks like Zanshin Tactics or I’m All Ears.
5) Corrupt Intervention is a strong perk, but it isn’t always the best option for every killer. A few killers would benefit more from Lethal Pursuer or just a different slowdown altogether. On that note, running Lethal Pursuer and Corrupt Intervention in the same build isn’t necessarily a great choice, as you are investing too much into early game and not enough into the rest of the game.
(2/3)
1) Some of your info is outdated. One example is Cheap Gin Bottle on Clown. It no longer adds bottles, so pinky finger isn't very good to run, especially not with Cheap Gin Bottle. A better set of add-ons could be Cigar Box and either Garish Make-up Kit or Flask of Bleach.
2) Some add-ons you've suggested either aren't strong or are outclassed by others. For example, Iridescent Plank on dredge is far too situational to be strong (although that's just my opinion) and on Doctor, Discipline class III is just a better version of Discipline class II, so why run class II?
(1/3)
I have a question tho, why would you recommend Bamboozle on trapper? Couldn't you just trap the window?
Im bad at trapper so i dunno