RimWorld
596 beoordelingen
Perspective: Buildings (Continued)
4
3
5
3
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Mod, 1.3, 1.4, 1.5, 1.6
Bestandsgrootte
Geplaatst op
Bijgewerkt op
181.043 KB
11 okt 2024 om 11:38
6 jul om 12:48
4 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Perspective: Buildings (Continued)

In 1 verzameling van Mlie
Mlie's resurrected mods
973 items
Omschrijving

Update of Owlchemists mod https://steamproxy.net/sharedfiles/filedetails/?id=2594383552



[discord.gg]
[github.com]


This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective.

It also allows you to mirror non-rotatable buildings.

This mod was originally created for the new Fencepost Lights added to Simple Utilities: Walls

Limitations
This is purely a graphical mod and does not impact the gameplay. It can be added or removed at any time.

The main limitation is that associated objects, like meals on tables, do not respect the offset... At least not yet, I'm still looking into fixing that.

Compatibility
  • Not compatible with Graphic Chair Overhaul (at least for chairs) due to its custom drawing routine.

For other modders
Unless custom specified, buildings get a list of standard offsets that the adjuster button iterates through. If you're a modder and would like to add custom offsets to your building, check the wiki[github.com] for documentation.

Credits
  • German translation by Dimos

You may also like...




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: building adjustments, graphical enhancement, customizable buildings
87 opmerkingen
pillbug2 3 sep om 8:56 
I didn't see it mentioned so I will - a rudimentary test showed rotations working when the Odyssey grav ship rotates!
Mlie  [auteur] 3 aug om 6:58 
@fantasia5thsymphony You should be able to do your own patches based on the ones in the mod
fantasia5thsymphony 3 aug om 6:37 
Yo I was wondering how difficult it would be for me to go into the code and add more adjustment locations for certain buildings, such as the eaves from architecture of the rim. Right now they can be adjusted up and down, but I'd like them to be able to go side to side as well, similar to the adjustment options for many other buildings. I'm able to get into and look at the code, I'm just not sure if there's like a tag list I can add the eaves to or how you determine which building gets more options or not.
Bodacious Cowboy 26 jul om 13:12 
Would this be possible with trees?
Yamiel 21 jul om 8:31 
Hi there. Since the new game/version, the graphics overlap in other ways than before. Has nothing to do with the mod but i wanted to ask, if you maybe can implement a extra button, that let us decide which graphic should be on top of the other? It would go well with the mod theme.
mcdonald's special 18 jul om 15:34 
Just an FYI, this mod seems to mess up the texture of the statue added in Odyssey.
Mlie  [auteur] 15 jul om 22:33 
@SkeL No idea, never used it
SKEL 15 jul om 18:47 
Does it work with Graphic Chair Overhaul 2? (The new version)
海胆 13 jul om 18:32 
O7
Xylene 11 jul om 10:00 
tyvm