tModLoader

tModLoader

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InnoVault
   
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Mod Features: Library
Mod Side: Both
tModLoader Version: 1.4.4
Filstørrelse:
Offentliggjort:
Opdateret:
659.621 KB
27. sep. 2024 kl. 1:38
1. sep. kl. 4:55
70 ændringsbemærkninger ( vis )

Abonner for at downloade
InnoVault

I 2 samlinger af HoCha113
Moder Tools
10 genstande
Overhaul Journey
17 genstande
Beskrivelse
InnoVault is an API Mod that provides developers with essential code support, including basic APIs for UI, Tile Processor, Particle, NBT Save or Load, and more.

For more information, visit the InnoVault GitHub repository [github.com], where you can download the source code for InnoVault.

If you'd like to learn how to use the APIs provided by InnoVault, check out the InnoVault Wiki [github.com], which contains an introduction to the APIs and usage examples.

The InnoVault Example Mod demonstrates how to use InnoVault's APIs, serving as a practical reference for developers. You can extract the full project code for InnoVault Example Mod in-game, or download the source code from the repository: InnoVault Example GitHub repository [github.com].

An English-annotated version is also available for developers who prefer English: InnoVault Example English Annotated Version [github.com].

You can also subscribe to the InnoVault Example Mod on the InnoVault Example Steam Workshop page .
86 kommentarer
UUG 30. aug. kl. 1:29 
Oh, it's okay. It'll be fine after reloading
UUG 30. aug. kl. 1:25 
The latest update makes the screen turn blue and white when I enter the game, but the UI can still be displayed normally
High_Tier_Kamodo 22. aug. kl. 16:33 
ok I am not sure if it is this mod exactly but I wonder if this mod is bugged cuz I can't summon some bosses they just dissapear once I spawn them like right in front of me and I have no idea why
High_Tier_Kamodo 22. aug. kl. 9:33 
when i try to summon the astrageldon boss or infernum moon lord the bosses just despawn for no reason. I checked the logs and it had something to do with this mod so I think there might be a bug there
*UTS!Hearys* 21. juli kl. 13:46 
Oh, its that so. Thank you!
HoCha113  [ophavsmand] 21. juli kl. 12:56 
I've diagnosed the issue: when a world contains no entities, it may incorrectly trigger a network timeout. This does not cause real errors and is considered a false positive. A patch will be released shortly.
HoCha113  [ophavsmand] 21. juli kl. 12:19 
By the God Emperor... I just ran some unit tests... I tried as many common mod combinations as I could, all using the online versions from the Steam Workshop — and everything worked fine...
Well, now I'm wondering what UTS!Hearys had enabled during his last test. He mentioned that even with only InnoVault enabled, the loading still got stuck at 41%, but I just couldn’t reproduce it on my side...My hair is falling out again. Shit.
*UTS!Hearys* 21. juli kl. 10:24 
Unfortunately, it didn't work. But thanks for the advice!
I tried disabling all mods except this one, but the world still wouldn't load completely, even if I created a new one. I didn't notice anything special in the logs either.
I still don't understand what was going on, but it turns out that this mod is only required for the mod I disabled, so... maybe that's the issue. Or maybe not. But that's the situation
Puro 21. juli kl. 9:19 
It's also breaking down on me at 41.2 percent, please fix it :nw_mikey:
Pomidorow8 21. juli kl. 9:18 
I have the same problem with 41.2% stopping