Sid Meier's Civilization VI

Sid Meier's Civilization VI

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总督:虫惑之园 / Governor: Traptrip Garden
   
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14 sep, 2024 @ 1:26
6 jun @ 9:35
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总督:虫惑之园 / Governor: Traptrip Garden

Beskrivning
移植了丧尸模式专属的防御设施——陷阱和路障,并新增总督进一步强化其功能。
此外,在城市内击败野蛮人丧尸会获得1人口,击败野蛮人侦察兵获得1建造者,野外击败野蛮人丧尸会生成一个部落村庄。
考虑到游玩体验,陷阱和路障仅生效一次,触碰即消失,因为AI也会部署。


Copy Traps and Barricades which are exclusive defenses in Zombie Mode and add a new Governor to enhance them.
Besides, Killing Zombie belonging to Barbarian in city will grant you a Pop while Builder if Scout, otherwise spawn a Tribal Villages in the wild.
Due to the gameplay experience, Traps and Barricades are fragile, disappearing on touching unit, as the AI is also deploying.
4 kommentarer
梨园客 25 aug @ 1:03 
很不错的模组,建议在描述里介绍一下总督的各项升级能力
excosy  [skapare] 6 jun @ 9:37 
更换了图片文件以兼容dx11
excosy  [skapare] 5 jun @ 6:53 
dlc全启用了吗?我只在全dlc环境下调试的
excosy  [skapare] 5 jun @ 5:16 
你只启用这个mod试试,会不会是其他mod冲突了