X4: Foundations
คะแนนไม่เพียงพอ
AM7OU VRO Patch
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
ขนาดไฟล์
โพสต์
อัปเดต
29.191 KB
20 ส.ค. @ 6: 58pm
5 ก.ย. @ 8: 49am
9 หมายเหตุการเปลี่ยนแปลง ( ดู )
คุณจำเป็นต้องมีเนื้อหาดาวน์โหลดเพื่อใช้ผลงานนี้
คำอธิบาย
AM7OU VRO Patch

I'm not familiar with VRO and this is my first time making a patch, but I created one because I received a request.
I added an internal shield and adjusted the performance to match VRO.

私はVROに詳しくなくパッチ作成も初めてですが、リクエストがあったので、パッチを作成してみました。
内部シールドの追加とVROに合わせた性能調整を行っています。
21 ความเห็น
EBI  [ผู้สร้าง] 30 ส.ค. @ 4: 07am 
@ 千雫长雨
If you've gained M0 through capture, or have installed mods that affect capture or abandoning NPC ships, you may have lost shields through capture.
At the moment, I can't think of any other reason why only shields would be lost from an M0...
千雫长雨 30 ส.ค. @ 3: 56am 
So maybe the shield disappeared due to capture?
EBI  [ผู้สร้าง] 30 ส.ค. @ 3: 17am 
@ 千雫长雨
I appreciate the offer, but sending the mod files themselves in bulk is considered secondary or tertiary distribution.
It may be a nuisance to the mod authors and may not be good manners. You should avoid this method.
Unfortunately, it may be difficult to test it directly...
However, as I hinted at in a previous comment, if you have the blueprints and a shipyard, you should be able to install the missing parts yourself.
Can you try that method?
Also, how did you obtain the M0 (by building it from the blueprints at a shipyard or by capturing it)?
If you captured it, X4 may destroy part of the loadout when acquiring the captured ship, so that may be the cause.
千雫长雨 30 ส.ค. @ 3: 04am 
Some modules come from nexusmods, and I'm afraid I can't fully provide you.If I could package my mod file and send it to you, I think it would be very convenient
EBI  [ผู้สร้าง] 29 ส.ค. @ 9: 51am 
@千雫长雨
Thank you for your reply.
Regarding the mod list, it would be helpful if you could create a new collection using the workshop's collection function, add all the mods you subscribe to to the collection, and send me the URL.
However, it would be a lot of trouble, and it's a last resort, and upon careful consideration, it's likely that it's simply a mistake on my part, so creating a collection is not necessary for now.
I will look into it a bit more here.
Also, I just updated the mods and added another source to obtain each xenon blueprint in addition to xenon research.
You should be able to purchase them all from the Yaki faction representative.
Also, it seems that all factions handle the blueprints for the M0's inner shield.
However, I have not yet confirmed whether it can be installed using the faction's facility dock.
If that is not possible, you will need to install it on the M0 at your own shipyard.
千雫长雨 29 ส.ค. @ 7: 00am 
How can I send it to you through my mod list?
千雫长雨 29 ส.ค. @ 7: 00am 
I didn't get the M0 through any cheating means. This M0 came from other places. After I got it, I found that there were no shields, and it seemed that some turrets were missing. I go play the open universe and started as a member of TERRAN
EBI  [ผู้สร้าง] 29 ส.ค. @ 6: 28am 
@千雫长雨

Hello.
Thanks for your comment.
I don't know the details of your situation or environment, so I can't say for sure, but in my environment, the VRO internal shield is displayed normally, and I have confirmed that the NPC M0 is also equipped with it, so I don't think it's a setting oversight.
There should be almost no conflicting mods, so I can't think of any reason...
You're not using it at the same time as the M0 cheat patch, are you? (The M0 cheat patch cannot coexist with the VRO patch.)
Also, will this happen if I start a new game with a new mod configuration?
Have you checked to see if the internal shield is displayed for M0 on the loadout screen when starting a custom game?
Sorry for asking so many questions.
It would be great if I could perfectly recreate your mod list and test it, but honestly, at the moment I have no idea what the cause could be...
EBI  [ผู้สร้าง] 29 ส.ค. @ 6: 28am 
@Todd[CH]
@Sheoldred, the Apocalypse

Thank you for your comment.
It's very encouraging.
Unfortunately, the M0's main gun has somewhat muted performance, following the method VRO used to make the Asgard main gun milder.
It's just an adjustment to more general-purpose performance when adding something that wouldn't have existed in the X4 era, but it might be fun to play it while thinking up reasons for the M0's existence in this era to fit the legend and worldview.
The external generator that supplied energy to the planet destruction cannon has been eliminated, and instead it is covered with turrets, which can be interpreted as Xenon reusing its own past designs and modernizing the aircraft to suit the times and purposes (just as real-life strategic weapons are scaled down as tactical weapons for specific situations and purposes...)
千雫长雨 29 ส.ค. @ 2: 39am 
Looks like M0 doesnt have his own VRO shield