Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No matter which blueprints is purchased the sapporo only appears once in the build order list with it's launcher as normal, so it's probably a minor thing.
https://www.nexusmods.com/x4foundations/mods/1545
Sure, go ahead.
Would it be ok for you, if i uploaded the VRO edit of your mod i made for myself on Nexusmods and maybe here aswell? Obviously with credit and link to the original here. A short list of what i have done and plan on potentially doing in the future.
- Added VRO internal shield ( though that one is still making trouble every now and again)
- Rebalanced the missiles fired from the launch array of the ship to be balanced in VRO
-Added the ability to install the Sapporos turrets in the Sapporo Mk2
- Potentially add a second missile type to the array, that is comparable to torpedos, just adjusted
and balanced for volley fire from the sapporos launchers
Looking forward to a reply and hope my ideas are ok with you.
Sincerly
Lupus_Indomitus
If you ever work on it, maybe give it a terran bridge, though?
And a VRO patch would be amazing!
They can also download X Tools from Steam by searching their library for it. After launching the program via Steam, select "Catalog Tool" in the launch options.