Left 4 Dead 2

Left 4 Dead 2

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Limited Ammo[Sub weapons]
   
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2024年7月26日 20時17分
2024年7月26日 20時42分
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Limited Ammo[Sub weapons]

解説
[Works on local host and dedicated server[/b]

Make the pistol and magnum have limited ammo. Refill ammo by using the ammo pile. Host can customize the maximum ammo of each weapon by setting it in modsetting.txt.

modsetting.txt is locate in [Game directory] > Left 4 Dead 2 > left4dead2 > ems > limitsubammo > modsetting.txt
default setting: Magnum = 80 Pistol = 300

the setting is apply in real time. you can change anytime even during gameplay
NOTE: If you change the max ammo, the new setting won't take effect for the currently equipped sub weapon ammo until you use the ammo pile to refill it.
42 件のコメント
RedHatGuy 10月5日 17時44分 
the cool part is this doesn't even have poor balance since secondaries are laying everywhere in this game
[XXX] Danya300K☢ 8月7日 4時53分 
DONT WORK THIS POOR:steamthumbsdown::steamthumbsdown:
Everice  [作成者] 7月30日 7時02分 
that means the mod didn't work or load into the game idk what causes the mod to stopped working on your game. i haven't updated the mod since released
kouga 7月30日 4時19分 
i dont know if this is correlated to the issue as well but deleting the ems config doesnt reload the mod either... it just permanently stays gone unless i manually paste a previously backed up copy
kouga 7月30日 4時18分 
yeah i do that... it just doesnt work as intended weirdly enough 😔

maybe a fresh install of the game would fix it, because not even verifying game cache worked... but thats honestly too much of a hassle right now, so ill make do with having it on the workshop folder 😔
Everice  [作成者] 7月30日 4時13分 
If you move to addons folder, make sure to disable or unsub the workshop file
kouga 7月30日 2時10分 
im so confused because it works fine if its downloaded on the workshop folder but it stops working if i move it to the addons folder...
kouga 7月25日 10時35分 
seriously..i dont know either...if you want to take a look at the files i have for my mod i can add you on discord or something :/ i swear it conflicts on my end
Everice  [作成者] 7月25日 4時34分 
my mods used table game event. it shouldn't having game event function conflict with other mods unless the table has the same name.
kouga 7月25日 3時06分 
that wasnt it...looks like my custom mod was somehow conflicting with yours because we shared the callback game event round start post nav. after i removed it from my code it wroked again. dont know why