Total War: WARHAMMER III

Total War: WARHAMMER III

156 คะแนน
Better Combat Animations
2
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
graphical
แท็ก:  mod
ขนาดไฟล์
โพสต์
อัปเดต
2.823 MB
7 ก.ค. @ 12: 27pm
11 ก.ค. @ 6: 22am
4 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Much needed update for original WH1 Human factions: Empire, Bretonnia, Chaos Warriors and Norsca. Specifically animation sets for Hu1 and Hu1c. The slow overdrawn attacks have been replaced with concise and dexterous movements. Spearmen perform quick thrusts, swords, axes and halberds hack, slash and thrust. Soldiers with shields perform defensive attacks while guarding and shield bash to create space. Great weapons perform vicious strikes but no longer over step losing their footing. Troops now stand at attention while idling without constant jeering and taunting. The faster, more concise animations increase unit lethality somewhat (by allowing sooner follow up attacks) From my observations this has brought parity with WH2/3 factions.

This mod does not swap unit animation sets (ie swapping Empire Spearmen with Tomb Guard) but edits the animation sets themselves so it will work with new units using vanilla sets. Save game compatible, safe to turn on/ off anytime. Compatible with Marthenil's excellent Reloading Animations.

The video demonstration features combat intervals from my Ready for War: Epic Overhaul
https://steamproxy.net/sharedfiles/filedetails/?id=3182093937
34 ความเห็น
Shorewall  [ผู้สร้าง] 3 ก.ย. @ 10: 36pm 
@1st Viscount Silvermarch Thanks, glad you enjoy and also thanks for the tip, speeling is hard 👍
1st Viscount Silvermarch 29 ส.ค. @ 4: 41am 
Hi, thanks for the mod. I think it is always a good thing to see people trying to fix the goofy animations from WH1. I just wanted to point out that it should be "losing their footing." in the description.
Shorewall  [ผู้สร้าง] 27 ส.ค. @ 5: 08pm 
@Supreme Grand Eternal Pogi Hi, yes it will if you are using the vanilla animation set that Empire Spearmen have. Sounds cool, happy modding 👍
Supreme Grand Eternal Pogi 23 ส.ค. @ 11: 00am 
@Shorewall, is this compatible with custom units? Like let's say I made a new Empire Spearman/Halberdier with the same Skeleton. Will their animations change to what you made? Hoping it will hehe. Thanks!
Shorewall  [ผู้สร้าง] 15 ก.ค. @ 9: 22am 
@OODA Loop Good idea, I'll look into the Lord animations next 👍
Shorewall  [ผู้สร้าง] 15 ก.ค. @ 9: 22am 
@RVex Thank you! 😎👍
Shorewall  [ผู้สร้าง] 15 ก.ค. @ 9: 21am 
@soji Completely compatible with any and all reskins! 😎👍
Nexus 14 ก.ค. @ 10: 38am 
compatible with matched combat animation ?
soji 14 ก.ค. @ 10: 15am 
Not sure if someone asked this already but how does this interact with reskin mods like ZC Empire reskin? should be compatible right?
RVex 14 ก.ค. @ 9: 44am 
a much needed "fix/improvement" sir, you're a legend!