Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
As per the description, in addition to the standard overheat mechanic in the game (the little bar on the HUD that fills up as you fire).
the weapons modified by this mod had an additional property that acted as a 'magazine' forcing them to stop firing after a certain amount of shots to 'reload' regardless of what the overheat state is.
The TER Main Battery doesn't have this extra magazine property.
and side note; no multibarrel isn't similar to Gatling at all, the very definition of a Gatling weapon is a spinning cluster of barrels.
* PBE
* Chain gun (audio doesn't match the firing, I can't do anything about that)
* Ion Gatling
* EBC
* Autocannon
let me know if you find anything that it doesn't play nice with.
Shame it doesn't work with VRO but for the moment as I play without it I am complete.
Minigun goes brrrrrrrrrrrrrrrrr!
It clearly says "*Does NOT work with VRO." so i did'nt even gave it a try.