Counter-Strike 2

Counter-Strike 2

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CS2 Konsol Komutları [TR]
By Buak the Bunny and 1 collaborators
Counter Strike 2 konsol komutlarıyla ilgili kapsamlı bilgiler
   
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Konsolu AÇMAK
1. Counter-Strike 2'yi başlatın

2. Ayarlara giriş yapıp, Oyun ayarları sekmesini seçin.

3. Geliştirici Konsolunu Etkinleştir (") seçeneğinden konsolu etkinleştirin.

4. Artık " düğmesi ile konsol açılabilir. (1 tuşunun yanında)
5. Açılan gri pencere konsoldur.

Özel Oyun Komutları
Bağlantı
status ---> Sunucuya bağlı kişileri gösterir.
disconnect ---> Lobiye döner.
quit ---> Oyunu kapatır.

Takımlar ve Oyuncular
mp_respawn_on_death_ct 1 ---> Anti Teröristler öldüklerinde yeniden doğar.
mp_respawn_on_death_t 1 ---> Teröristler öldüklerinde yeniden doğar.
mp_respawn_immunitytime ---> Respawn dan dokunulmaz olduğu süreyi belirler.
mp_friendlyfire 1 ---> Dost ateşi açılır.
mp_damage_headshot_only 1 ---> Sadece kafadan Zarar alınır.
mp_limitteams 0 ---> Takım limiti kaldırır. örneğin; 1 teröriste, 8 anti terörist oynayabilirsiniz.
mp_autoteambalance 0 ---> Takım dengelemesini kapatırsınız.
sv_gravity 50 ---> Yerçekimi azalır.
firstperson ---> Firstperson kameraya geçiç yapar.
thirdperson ---> Kendinizi thirdperson kameradan görebilirsiniz.

Para ve Teçhizat
mp_maxmoney 60000 ---> En fazla para limitini 60000 yapar.
mp_startmoney 60000 ---> Başlangıç parasını 60000 yapar.
mp_free_armor 1 ---> Bedava armor kask yok.
mp_free_armor 2 ---> Bedava armor kask var.
mp_buytime 9999 ---> Satın alma süresini sınırsız yapar yani istediğiniz zaman silah vb. alabilirsiniz
mp_buy_anywhere 1 ---> Haritanın herhangi bir yerinde silah vb. satın alabilirsiniz.
sv_infinite_ammo 1 ---> Sınırsız mermi ve bomba verir
sv_infinite_ammo 2 ---> Sınırsız bomba ve mermi verir fakat reload yapmanız gerekir.
ammo_grenade_limit_total 5 ---> 5 çeşit bombayı satın alabilirsiniz.

Tur süreleri, Isınma ve Maç
mp_restartgame 1 ---> Oyun yeniden başlar.
mp_pause_match ---> Maç duraklatılır.
mp_unpause_match ---> Duraklatılan maç geri başlar.
mp_round_restart_delay 0 ---> Round bitince direk diğer raunt başlar.
mp_roundtime 60 ---> Round 60 dakika sürer.
mp_roundtime_defuse 60 ---> Round süresini 60 dakika yapar.
mp_freezetime 0 ---> Round başı beklediğiniz süreyi sıfırlar.
mp_warmup_end ---> Isınmayı bitirir.
mp_warmup_start ---> Isınmayı geri başlatır.
mp_warmup_time 3000 ---> Isınma saniyesini belirler.
mp_warmuptime_all_players_connected 60 ---> Bütün oyuncular bağlandığında ısınma 60 aniyeye düşer.
mp_c4timer 45 ---> C4 Patlama zamanını ayarlar.
mp_c4_cannot_be_defused 1 ---> Bomba imha edilemez.
Bunny Hilesi
Bunny Hilesi
Klasik bunny yapabilmeyi sağlar, fare tekeri ile yapılmalıdır
sv_cheats 1;sv_enablebunnyhopping 1;sv_maxvelocity 7000;sv_staminamax 0;sv_staminalandcost 0;sv_staminajumpcost 0;sv_accelerate_use_weapon_speed 0;sv_staminarecoveryrate 0;sv_airaccelerate 2000

Kolay bunny yapabilmeyi sağlar, boşluk tuşuna basılı tutmak yeterlidir.
sv_cheats 1;sv_enablebunnyhopping 1;sv_maxvelocity 7000;sv_staminamax 0;sv_staminalandcost 0;sv_staminajumpcost 0;sv_accelerate_use_weapon_speed 0;sv_staminarecoveryrate 0;sv_autobunnyhopping 1;sv_airaccelerate 2000

Bunny hız limitini değiştirmek için (varsayılan=2000)
sv_airaccelerate 2000
Bot Kodları
Bot Ayarları
bot_add_t ---> Teröristlere bir bot ekler.
bot_add_ct ---> Anti--->Teröristlere bir bot ekler.
bot_kick ---> Bütün botları kaldırır.
bot_kill ---> Botların hepsi ölür.
bot_crouch 1 ---> Botların hepsi eğilir.
bot_stop 1 ---> Botları dondurur hareket etmezler.
bot_place 1 ---> Nişan aldığınız yere bot ekler.

Bot Silahı
bot_randombuy 1 ---> Botlar rastgele silahlar alır.
bot_pistol_only ---> Botlar sadece tabanca kullanır.
bot_all_weapons ---> Bot bütün silahlara erişebilir.
bot_sniper_only ---> Botlar sadece sniper (AWP, SSG ve Auto) kullanırlar.
bot_knives_only ---> Botlar sadece bıçak kullanır.
Silah ve Bomba Hilesi
Tabancalar
give weapon_glock give weapon_usp_silencer give weapon_elite ---> Çifte beretta give weapon_fiveseven give weapon_hkp2000 give weapon_tec9 give weapon_deagle give weapon_revolver
SMG ve Makineli Tüfekler
give weapon_bizon give weapon_ump45 give weapon_mp7 give weapon_mp9 give weapon_mac10 give weapon_p90 give weapon_mp5sd give weapon_negev give weapon_m249
Pompalılar
weapon_sawedoff give weapon_sawedoff give weapon_nova give weapon_mag7 give weapon_xm1014
Tüfek ve Keskin Nişancılar
give weapon_famas give weapon_galilar give weapon_ak47 give weapon_m4a1 give weapon_m4a1_silencer give weapon_sg553 give weapon_aug give weapon_ssg08 give weapon_awp give weapon_scar20 give weapon_g3sg1

Bomba ve Diğer
Bombalar
give weapon_hegrenade ---> Bomba give weapon_flashbang give weapon_incgrenade ---> Yanıcı (Anti) give weapon_molotov ---> Molotof (Terörist) give weapon_smokegrenade
Diğer
give weapon_c4 give weapon_taser ---> Zeus give weapon_healthshot" ---> Can give weapon_tagrenade" ---> Wallhack bombası
Not
Aşağıda bulunan başlıklardaki kodlar daha ileri seviye olmakla beraber karmaşık bir hal alabilir. Hileden ziyade oynanış esaslıdırlar. Arayüz, nişangah yada tuş atamları gibi. Kafan karışmasın istiyorsan bıraktığım notlar ile rahatça kodların amaçlarını öğrenip kullanmaya başlayabilirsin!
Envanter Hızlı Seç
alias +envanter +quickinv;alias -envanter -quickinv;bind 5 +envanter
Konsola Crosshair Kaydet
Konsola cross adını yazdığında crosshair'in değişecektir.
Crossu oluşturmak için tire içindeki kısımdaki değerleri değiştir yada aşağıdaki link ile oluşturduğun kodu yapıştır. Ardından cross1 yerine istediğin adı kullan.
//Kodu aşağıdaki tireye yapıştır ve cross1 yerine istediğin adı kullan alias cross1 "" //Değerleri kendin ayarlamak istersen onun yerine aşağıdaki kodu kullan alias cross1 "cl_crosshairgap_useweaponvalue 0;cl_crosshairstyle 4;cl_crosshaircolor 5;cl_crosshaircolor_r 0;cl_crosshaircolor_g 255;cl_crosshaircolor_b 255;cl_crosshairdot 0;cl_crosshairalpha 255;cl_crosshair_outlinethickness 1;cl_crosshair_drawoutline 1;cl_crosshairthickness 0.2"
Kolayca crosshair komutu oluşturmak için bu siteye göz atabilirsin
https://dathost.net/tools/cs2-crosshair-generator
Spinbot/Mevlana Komutu

Girilecek komutlar sırasıyla şunlardır:
bind f3 "m_yaw 0.022";bind f4 "m_yaw 100"

1. Açmak için "F4"
2. Kapatmak için "F3"
POV, Bob ve Arayüz Ayarları
cl_bob Ayarları
  • Silahın ne kadar sallanacağını ayarlar.
  • Düşük sallanma dürbün kullanırken daha rahat nişan almayı sağlar.
düşük sallanma ayarı cl_bob_lower_amt 0;cl_bobamt_vert 0;cl_bobamt_lat 0
varsayılan sallanma ayarı cl_bob_lower_amt 21;cl_bobamt_vert 0.25;cl_bobamt_lat 0.4
Originally posted by Buraq:
Düşük sallanmayı öneririm :3

Offset ve Fov Ayarları
  • Silahın kameraya olan uzaklığı ve pozisyonunu ayarlar.
uzak silah viewmodel_fov 1000; viewmodel_offset_x 1000 ; viewmodel_offset_y 1000 ; viewmodel_offset_z -1000
yakın silah viewmodel_fov 1000; viewmodel_offset_x -1000 ; viewmodel_offset_y -1000 ; viewmodel_offset_z 1000
Originally posted by Buraq:
Yakın ayarla polis pov elde debilirsin :D

Offset ve Fov Ayarları
  • Silahın kameraya olan uzaklığı ve pozisyonunu ayarlar.
cl_drawhud true
r_drawviewmodel true
Originally posted by Buraq:
Yakın ayarla polis pov eldee debilirsin :D[/quot
VAC Ban Şakası
glhfᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠVAC has detected a cheater on the server

wtfᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠVAC has permanently banned X from CS2 matchmaking
autoexec.cfg

autoexec.cfg
//autoexec.cfg ui_popup_weaponupdate_version "2" // Video / Grafik ve Arayüz // repositions the gunmodel to mimic CSS more closely viewmodel_presetpos "3" viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "1" viewmodel_offset_z "-1.500000" // Viewmodel bobing when moving cl_bob_lower_amt 5 // def. 21 min. 5 max. 30 - The amount the viewmodel lowers when running. cl_bobamt_lat 0.10 // def. 0.33 min. 0.1 max. 2 - Amount the viewmodel moves side to side when running (also affects the scope wobbling). cl_bobamt_vert 0.10 // def. 0.14 min. 0.1 max. 2 - Amount the viewmodel moves up and down when running (also affects the scope wobbling). cl_bobcycle 0.98 // def. 0.98 min. 0.1 max. 2 - Frequency at which the viewmodel bobs. // Minimize shifting when firing the Weapon cl_viewmodel_shift_left_amt 0.5 // def 1.5 min 0.5 max 2 - The amount the viewmodel shifts to the left when shooting accuracy increases. cl_viewmodel_shift_right_amt 0.25 // def 0.75 min 0.25 max 2 - The amount the viewmodel shifts to the right when shooting accuracy increases. // Scales the HUD. 1 is max. hud_scaling "0.8" // 999 is better than 0 for some loading times fps_max 999 // Do not show top-left FPS indicator in-game cl_showfps 0 // Disables a light effect at surfaces while shooting r_dynamic "0" // Enables healthbar next to your health and ammo cl_hud_healthammo_style "0" // Sets the players-alive count to top (For bottom use 1) cl_hud_playercount_pos "1" // Shows the avatar and healthbars of players alive (For number only use 1) cl_hud_playercount_showcount "1" // Shows you where teammates are through walls cl_teamid_overhead_always 2 // Radar cl_radar_scale "0.5" cl_radar_rotate "1" cl_radar_icon_scale_min 0.4 // Disable on-screen help tips cl_showhelp 0 // Right-handed viewmodel (0 for left) cl_righthand "1" // Disables freezecam cl_disablefreezecam "1" // Shows enemy name when you aim at them hud_showtargetid "1" // Removes tracers coming from your own weapon (careful, it helps with spray) r_drawtracers_firstperson "0" // Control / Kontrol // Disable Windows mouse acceleration in-game m_mousespeed 0 // Disables mouse acceleration m_customaccel "0" // Enables 1:1 raw mouse input (no acceleration) m_rawinput "1" //Null Binding alias checkfwd "" alias checkback "" alias checkleft "" alias checkright "" alias +mfwd "-back; +forward; alias checkfwd +forward" alias +mback "-forward; +back; alias checkback +back" alias +mleft "-right; +left; alias checkleft +left" alias +mright "-left; +right; alias checkright +right" alias -mfwd "-forward; -back; checkback; alias checkfwd" alias -mback "-back; -forward; checkfwd; alias checkback" alias -mleft "-left; -right; checkright; alias checkleft" alias -mright "-right; -left; checkleft; alias checkright" alias +normalforward "+forward" alias +normalback "+back" alias +normalleft "+left" alias +normalright "+right" alias -normalforward "-forward" alias -normalback "-back" alias -normalleft "-left" alias -normalright "-right" alias "wstrafeon" "bind W +mfwd" alias "sstrafeon" "bind S +mback" alias "astrafeon" "bind A +mleft" alias "dstrafeon" "bind D +mright" alias "wstrafeoff" "bind W +normalforward" alias "sstrafeoff" "bind S +normalback" alias "astrafeoff" "bind A +normalleft" alias "dstrafeoff" "bind D +normalright" alias "strafeon" " wstrafeon; sstrafeon; astrafeon; dstrafeon; echo Strafe script ON; alias strafeToggle strafeoff" alias "strafeoff" " wstrafeoff; sstrafeoff; astrafeoff; dstrafeoff; echo Strafe script OFF; alias strafeToggle strafeon" alias "strafeToggle" "strafeon" strafeon // Sound / Ses // Music that starts when the bomb is planted snd_mapobjective_volume 0 // 9.7 seconds bomb music timer snd_tensecondwarning_volume 0 // Allow game noise to play while tabbed out snd_mute_losefocus 0 // 0 = Turns on HRTF and Sound Occlusion. Change to 1 to turn HRTF off. snd_hwcompat "0" snd_deathcamera_volume 0 snd_menumusic_volume 0 snd_roundend_volume 0 snd_roundstart_volume 0 snd_mvp_volume "0" // Networking / Ağ // Interpolation values cl_interp "0" cl_interp_ratio "1" // Rate commands cl_cmdrate "128" cl_updaterate "128" rate "786432" // Compensate for server-side lag that can affect weapon performance cl_lagcompensation "1" // Time to wait after a failed connection attempt before trying to reconnect cl_resend "7" // Force Steam datagram relay on (recommended) net_client_steamdatagram_enable_override "1" // Max ping for MM servers you join (set low) mm_dedicated_search_maxping "100" // Minimum amount of actual players on servers Valve connects you to (no more joining servers full of bots!) mm_csgo_community_search_players_min "7" // Time allowed disconnected before timeout (max 30) cl_timeout "30" // Technical / Teknik // Prediction of weapon effects on the client side cl_predictweapons "1" // The threading mode the material system uses // -1: the default for your system // 0: synchronous single thread // 1: queued single threaded mode // 2: multi-threaded mode mat_queue_mode 2 // Enables console without requiring -console in launch options con_enable "1" // Gameplay / Oynanış // Disables auto switching to weapons you pick up cl_autowepswitch "0" // Disables E opening buy menu cl_use_opens_buy_menu "0" // Disables advertisements/videos/stuff on community servers cl_disablehtmlmotd "1" // Allows friends to click your name and join your server cl_join_advertise "2" // Always show your items on screen (bottom right) cl_showloadout "1" // Shows team tag in death messages cl_show_clan_in_death_notice "1" // Do not close buy menu after buying an item closeonbuy "0" // Preferred in-game color // 0 yellow / 1 purple / 2 green / 3 blue / 4 orange cl_color 4 // Binds // Buy shortcuts bind "KP_INS" "buy deagle" bind "KP_END" "buy hegrenade" bind "KP_DOWNARROW" "buy flashbang" bind "KP_PGDN" "buy smokegrenade" bind "KP_LEFTARROW" "buy m4a1; buy ak47" bind "KP_5" "buy vest; buy vesthelm" bind "KP_RIGHTARROW" "buy defuser" bind "KP_HOME" "buy p250" bind "KP_PGUP" "buy awp" bind "KP_DEL" "buy molotov; buy incgrenade" // Jump throw // Against the rules in some competitions alias "+jumpthrow" "+jump;-attack" alias "-jumpthrow" "-jump" bind j "+jumpthrow" // Clutch bind alias "clutch" "clutchon" alias "clutchon" "voice_enable 0; cl_clearhinthistory; r_cleardecals; playvol buttons\blip2 0.5; alias clutch clutchoff;" alias "clutchoff" "voice_enable 1; playvol buttons\blip1 0.5; alias clutch clutchon" bind n clutch // radar zoom in-out script bind . "incrementvar cl_radar_scale 0.25 1.0 0.05" bind , "incrementvar cl_radar_scale 0.25 1.0 -0.05" // Buydrop fiveseven or tec9 alias buydro bind p buydrop //Fake Reload alias +reloadfake "+reload; r_cleardecals" alias -reloadfake "-reload; use weapon_knife; slot2; slot1" bind 6 +reloadfake //Null bind scriptini tuş ile açıp kapatır bind o strafeToggle;

https://www.reddit.com/r/CounterStrikeBinds/comments/gsbyix/the_most_troll_worthy_crosshair_ever/
Originally posted by Buraq:
Troll Cross
https://steamproxy.net/sharedfiles/filedetails/?id=3142899063
Originally posted by Buraq:
Null bind kodunun alındığı rehbere göz atmak isteyebilirsin!
practice.cfg
// PRACTICE config
clear

// Enables cheat commands
sv_cheats 1

// No player limit in teams
mp_limitteams 0

// No player balancing
mp_autoteambalance 0

// 60 minute round-timer
mp_roundtime 60

// 60 minute round-timer for de_ maps
mp_roundtime_defuse 60

// Money, max allowed
mp_maxmoney 60000

// Money, starting amount
mp_startmoney 60000

// Disables freezetime
mp_freezetime 0

// Buy anytime
mp_buytime 9999

// Buy anywhere
mp_buy_anywhere 1

// Bhop: Enabled
sv_enablebunnyhopping 1

// Bhop: Auto-bhop enabled
sv_autobunnyhopping 1

// Bhop: Allows FAST air strafing
sv_airaccelerate 1000

// Ammo: infinite
sv_infinite_ammo 1

// Ammo: Allows you to hold all types of grenades
ammo_grenade_limit_total 5

// Grenade trajectory visible
sv_grenade_trajectory 1

// Grenade trajectory time visible
sv_grenade_trajectory_time 10

// Bullet impacts visible
sv_showimpacts 1

// Bullet impacts time visible
sv_showimpacts_time 10

// Gives CT all grenades
mp_ct_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_decoy weapon_incgrenade"

// Gives T all grenades
mp_t_default_grenades "weapon_flashbang weapon_hegrenade weapon_smokegrenade weapon_decoy weapon_molotov"

// Kicks bots
bot_kick

// Ends warmup
mp_warmup_end

// Restarts the game
mp_restartgame 1
config.cfg
unbindall
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "slot6"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+lookatweapon"
bind "g" "drop"
bind "h" "holdpos"
bind "i" "show_loadout_toggle"
bind "j" "+jumpthrow"
bind "k" "toggle cl_crosshairsize 3 500"
bind "l" "say help"
bind "m" "toggle volume 0 0.5"
bind "n" "clutch"
bind "p" "buydrop"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+spray_menu"
bind "u" "messagemode2"
bind "v" "use weapon_molotov; use weapon_incgrenade"
bind "w" "+forward"
bind "x" "slot7"
bind "y" "messagemode"
bind "z" "slot8"
bind "KP_INS" "buy deagle"
bind "KP_END" "buy hegrenade"
bind "KP_DOWNARROW" "buy flashbang"
bind "KP_PGDN" "buy smokegrenade"
bind "KP_LEFTARROW" "buy m4a1; buy ak47"
bind "KP_5" "buy vesthelm"
bind "KP_RIGHTARROW" "buy defuser"
bind "KP_HOME" "buy p250"
bind "KP_PGUP" "buy awp"
bind "KP_DEL" "buy molotov; buy incgrenade"
bind "`" "toggleconsole"
bind "," "incrementvar cl_radar_scale 0.25 1.0 -0.05"
bind "." "incrementvar cl_radar_scale 0.25 1.0 0.05"
bind "/" "+left"
bind "-" "retry"
bind "=" "demoui2"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "CAPSLOCK" "+voicerecord"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "ALT" "r_cleardecals"
bind "CTRL" "+duck"
bind "RCTRL" "+altbinds"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F6" "save quick"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "player_ping"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"
bind "JOY1" "+jump"
bind "JOY2" "+reload"
bind "JOY3" "+use"
bind "JOY4" "invnextnongrenade"
bind "JOY5" "invnextitem"
bind "JOY6" "+lookspin"
bind "JOY7" "togglescores"
bind "JOY8" "gameui_activate"
bind "JOY10" "+attack2"
bind "POV_DOWN" "drop"
bind "Y AXIS NEG" "xmove"
bind "Z AXIS POS" "+duck"
bind "Z AXIS NEG" "+attack"
bind "U AXIS NEG" "xlook"
@panorama_debug_overlay_opacity "0.8"
adsp_debug "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
budget_averages_window "30"
budget_background_alpha "128"
budget_bargraph_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_history_numsamplesvisible "100"
budget_history_range_ms "66.666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_x "0"
budget_panel_y "50"
budget_peaks_window "30"
budget_show_averages "0"
budget_show_history "1"
budget_show_peaks "1"
bugreporter_uploadasync "0"
bugreporter_username ""
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_mindistance "30"
c_minpitch "0"
c_minyaw "-135"
c_orthoheight "100"
c_orthowidth "100"
c_thirdpersonshoulder "0"
c_thirdpersonshoulderaimdist "120"
c_thirdpersonshoulderdist "40.0"
c_thirdpersonshoulderheight "5.0"
c_thirdpersonshoulderoffset "100"
cachedvalue_count_partybrowser "1580579590"
cachedvalue_count_teammates "1580824335"
cam_collision "1"
cam_idealdelta "4.0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_ideallag "4.0"
cam_idealpitch "0"
cam_idealyaw "0"
cam_snapto "0"
cc_lang ""
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
chet_debug_idle "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "1"
cl_autowepswitch "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.10"
cl_bobamt_vert "0.10"
cl_bobcycle "0.98"
cl_chatfilter_version "1"
cl_chatfilters "63"
cl_clanid "7488999"
cl_cmdrate "128"
cl_color "4"
cl_compass_enabled "1"
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "1.000000"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "800"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"
cl_debugrumble "0"
cl_detail_avoid_force "0.4"
cl_detail_avoid_radius "64"
cl_detail_avoid_recover_speed "0.25"
cl_detail_max_sway "5"
cl_disablefreezecam "1"
cl_disablehtmlmotd "1"
cl_dm_buyrandomweapons "0"
cl_downloadfilter "all"
cl_dz_playagain_auto_spectate "0"
cl_embedded_stream_audio_volume "60"
cl_embedded_stream_audio_volume_xmaster "1"
cl_forcepreload "0"
cl_freezecampanel_position_dynamic "0"
cl_grass_mip_bias "-0.5"
cl_hide_avatar_images "0"
cl_hud_background_alpha "1.000000"
cl_hud_bomb_under_radar "1"
cl_hud_color "1"
cl_hud_healthammo_style "0"
cl_hud_playercount_pos "1"
cl_hud_playercount_showcount "1"
cl_hud_radar_scale "1.005000"
cl_idealpitchscale "0.8"
cl_inventory_saved_filter2 "all"
cl_inventory_saved_sort2 "inv_sort_age"
cl_invites_only_friends "0"
cl_invites_only_mainmenu "0"
cl_itemimages_dynamically_generated "2"
cl_join_advertise "2"
cl_minimal_rtt_shadows "1"
cl_mouselook "1"
cl_mute_all_but_friends_and_party "0"
cl_mute_enemy_team "0"
cl_obs_interp_enable "1"
cl_observercrosshair "1"
cl_player_ping_mute "0"
cl_playerspray_auto_apply "1"
cl_promoted_settings_acknowledged "1:1577336004801"
cl_quickinventory_lastinv "1"
cl_quickinventory_line_update_speed "65.0f"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.4"
cl_radar_rotate "1"
cl_radar_scale "0.25"
cl_radar_square_with_scoreboard "0"
cl_radial_radio_tab "0"
cl_radialmenu_deadzone_size "0.04"
cl_righthand "1"
cl_rumblescale "1.0"
cl_sanitize_player_names "0"
cl_scalecrosshair "1"
cl_scoreboard_mouse_enable_binding "+attack2"
cl_scoreboard_survivors_always_on "0"
cl_show_clan_in_death_notice "1"
cl_showhelp "0"
cl_showloadout "1"
cl_showpluginmessages2 "1"
cl_sniper_delay_unscope "0"
cl_spec_follow_grenade_key "0"
cl_spec_mode "5"
cl_tablet_mapmode "1"
cl_teammate_colors_show "2"
cl_timeout "30"
cl_updaterate "128"
cl_use_opens_buy_menu "0"
cl_versus_intro "1"
cl_viewmodel_shift_left_amt "0.5"
cl_viewmodel_shift_right_amt "0.25"
closecaption "0"
closeonbuy "0"
commentary_firstrun "0"
con_enable "1"
crosshair "1"
dsp_enhance_stereo "0"
engine_no_focus_sleep "50"
force_audio_english "0"
func_break_max_pieces "15"
g15_update_msec "250"
gameinstructor_enable "0"
hud_scaling "0.8"
hud_showtargetid "1"
hud_takesshots "0"
joy_accelmax "1.0"
joy_accelscale "4.0"
joy_accelscalepoly "0.5"
joy_advanced "1"
joy_advaxisr "2"
joy_advaxisu "4"
joy_advaxisv "0"
joy_advaxisx "3"
joy_advaxisy "1"
joy_advaxisz "0"
joy_autoaimdampen "0.4"
joy_autoAimDampenMethod "1"
joy_autoaimdampenrange "0.99"
joy_axisbutton_threshold "0.3"
joy_cfg_preset "1"
joy_circle_correct "1"
joy_curvepoint_1 "0.005"
joy_curvepoint_2 "0.1"
joy_curvepoint_3 "0.4"
joy_curvepoint_4 "0.8"
joy_curvepoint_end "2"
joy_diagonalpov "0"
joy_display_input "0"
joy_forwardsensitivity "-1.0"
joy_forwardthreshold "0.1"
joy_gamma "0.1"
joy_inverty "0"
joy_lowend "0.35"
joy_lowend_linear "0.55"
joy_lowmap "0.1"
joy_movement_stick "0"
joy_name "Xbox controller"
joy_no_accel_jump "0"
joy_pitchsensitivity "-0.85"
joy_pitchthreshold "0.025"
joy_response_look "0"
joy_response_look_pitch "0"
joy_response_move "5"
joy_sensitive_step0 "0.1"
joy_sensitive_step1 "0.4"
joy_sensitive_step2 "0.90"
joy_sidesensitivity "1"
joy_sidethreshold "0.1"
joy_wingmanwarrior_centerhack "0"
joy_wingmanwarrior_turnhack "0"
joy_yawsensitivity "-0.9"
joy_yawthreshold "0.0"
joystick "0"
joystick_force_disabled "1"
joystick_force_disabled_set_from_options "1"
key_bind_version "5"
lobby_default_privacy_bits2 "1"
lockMoveControllerRet "0"
lookspring "0"
lookstrafe "0"
m_customaccel "0"
m_customaccel_exponent "1.000000"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_forward "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "0"
m_pitch "0.022000"
m_rawinput "1"
m_side "0.8"
m_yaw "0.022"
mapoverview_icon_scale "1.0"
mat_monitorgamma "1.600000"
video.txt
"VideoConfig"
{
"setting.cpu_level" "0"
"setting.gpu_level" "0"
"setauto.mat_antialias" "8"
"setauto.mat_aaquality" "0"
"setting.mat_forceaniso" "0"
"setting.mat_vsync" "0"
"setting.mat_triplebuffered" "0"
"setting.mat_grain_scale_override" "-1.0"
"setting.gpu_mem_level" "0"
"setting.mem_level" "2"
"setting.mat_queue_mode" "-1"
"setting.csm_quality_level" "0"
"setting.mat_software_aa_strength" "0"
"setting.mat_motion_blur_enabled" "0"
"setting.defaultres" "1280"
"setting.defaultresheight" "960"
"setting.aspectratiomode" "0"
"setting.fullscreen" "1"
"setting.nowindowborder" "0"
}
2 Comments
Buak the Bunny  [author] 23 Jul @ 8:30pm 
Dalgınlık eseri ekledim, komut artık yeni oyun motoruna geçişten dolayı çalışmamakta.
belalipeek-Ezbucks 13 Jul @ 5:30pm 
hocam r_drawothermodels 2 çalışmıyor