Garry's Mod

Garry's Mod

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Terminal Velocity
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Roleplay, Scenic, Realism
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5.836 KB
3 jul om 7:53
6 jul om 14:43
5 wijzigingsnotities (weergeven)

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Terminal Velocity

In 1 verzameling van coolbriggs
Coolbriggs Mod Collection
11 items
Omschrijving
"Experience Realistic Falling Physics!"

Terminal Velocity enhances the physics engine by implementing realistic terminal velocity calculations for falling objects. Objects will now reach a maximum speed based on their mass, drag coefficient, and reference area, making the game physics more immersive and true-to-life.

Features:

- Realistic terminal velocity for various shapes
- Dynamic model detection using GetModelMeshes
- Grenades and other throwables will work
- Air density decreases with altitude, affecting terminal velocity
- A debug command ("debug_tv")

(If it's hard to determine a difference, spawn a lampshade and try throwing it)

Let me know if there are any bugs or additions you would like to see.

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13 opmerkingen
Scraps 12 jul om 11:24 
this must've been hell to make, getting it to calculate the weight and the air around the object
Tums® 10 jul om 17:37 
Doesn't portal have terminal velocity?
coolbriggs  [auteur] 9 jul om 16:09 
sometimes mods conflict, im not gonna lie :/ i'll take a look at it but no promises sadly
I have the same problem as 343garfieldSpark
343garethSpark 6 jul om 10:42 
props are fine, but entities have little to no gravity. Jmod bombs fall slowly and LVS just doesn't work.
coolbriggs  [auteur] 5 jul om 22:40 
@FeverKeeper show a friend and they get the cure for it
FeverKeeper 5 jul om 20:10 
how will this addon solve my dementia
coolbriggs  [auteur] 5 jul om 6:27 
Grenade issue is fixed!
coolbriggs  [auteur] 4 jul om 23:30 
damn i didnt really think of that being an issue, will fix soon
Lmao grenades just dont work i guess