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The Marauder works more like a support and DPS character with a flexible set of combat abilities and supportive actions to clean corpses, stun and debuffing enemies. Her camping abilities cover different needs like team and self buffing and team stress heal according to the religious composition of your team. Without a doubt her best camping ability is “Fame and Fortune”. It makes wonders with the adequate variety of gems on your inventory, especially onyx, rubies and sapphires.
The Marauder has a compelling and balanced design that fits very well with the original art of the game. Her rough and sturdy appearance is astonishing and does a great job resembling the description of the Oni’s folklore.
Having a Marauder early in the campaign is so helpful and satisfying due to its combat flexibility and her passive abilities to easily find and stack more gold and gems. This gives you a really good economic advantage to always have the resources to constantly upgrade the abilities, armors and weapons for your team. I really enjoy playing this character with an aggressive team, it simply feels nice, and she makes me feel safe exploring the dungeons with her.