Stellaris

Stellaris

65 rating
Real Space Triggers Compatibility Patch
   
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Fixes
Tag: 3.13.*
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321.602 KB
1 Jul @ 6:12am
10 Sep @ 9:41am
6 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Real Space Triggers Compatibility Patch

Dalam koleksi 2 dari Inny [The Merger]
The Merger of Rules 3.X
Item 132
Inny78's mods
Item 16
Deskripsi
This is a small compatibility support mod destined to ease the work of the Merger mods (Merger of Rules or UGRP) to reduce the amount of errors in the log.

This patch is mandatory for the support of Real Space by the Merger of Rules.
18 Komentar
Mlemlom 🍈 20 Sep @ 11:48am 
ty and again thanks for mod :burgzone:
Inny [The Merger]  [pembuat] 20 Sep @ 11:44am 
The load order doesn't matter.
Mlemlom 🍈 20 Sep @ 9:43am 
hello! ty for mod.

where do i place this in the load order?
Dobrynja 5 Sep @ 1:19pm 
I guess I'll keep looking then
Inny [The Merger]  [pembuat] 5 Sep @ 12:55pm 
That's really not possible. All this mod does is adding pointers to Real Space's planet classes. For example:
is_rs_compat_fu_star = { is_planet_class = pc_fu_star }
This is totally unrelated to your issue.
Dobrynja 5 Sep @ 11:54am 
Hello and thank you for the useful mod. I've found a bug relating to the Clone Army origin when this mod is enabled and I was wondering if you'd be able to figure out a fix.

For some reason, the Debated Origin event that fires 3-5 years after game start happens twice when this mod is enabled, usually about one year apart. Both events have the same event id (clone.10), but different activation tags, so it may be something to do with the hidden events used by either mod. I currently have this mod at the end of my load order, after the main merger of rules.

Thanks for your help!
Commander Ashfield 11 Jul @ 12:26pm 
@Thrice and to everyone else that can't read my texts.
I never said anyone else would have problems with this,
Only that I do and that its probably due to another mod entirely conflicting with this one.
Have a nice day.
Thrice 11 Jul @ 12:17pm 
Works for me. I think Ashfield may be confoosed.
zaramo 9 Jul @ 6:15am 
seems to be working fine for me to
Commander Ashfield 7 Jul @ 8:49am 
Oh I'm fairly certain its because its conflicting with other mods.
But it loads fine without this, so I'm not really complaining.