Left 4 Dead 2

Left 4 Dead 2

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Zaden's Custom Weapon Lab Weapon Comparison
By Zaden
Here is a stats and role comparison of the Custom Weapons compared to the one's in-game.
All weapons are intended to add variety to gameplay, at the same time, be balanced and in-line with L4D's balance.
   
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SMGs
Weapon Name
L4D Nickname
Damage
Ammo
Fire-Rate
Role/Specialty
Uzi
Submachine Gun
20 per bullet.
50/650
960/minute
Default SMG. Does its job.
Mac-10
Silenced Submachine Gun
25 per bullet.
50/650
960/minute
Slightly more damage, but more spread than the Uzi.
H&K MP5
-
26 per bullet.
50/650
800/minute
Slow fire rate, but deals the most damage.
Compact Submachine
24 per bullet.
45/650
800/minute
Surprisingly the same fire-rate as MP5, but deals very high damage on headhshots.
Pump-Shotguns
Weapon Name
L4D Nickname
Damage
Ammo
Fire-Rate
Role/Specialty
Remington Model 870 Police
Pump Shotgun
250 (10 pellets x 25 damage each)
8/72
60/minute
For large spread.
Remington Model 870 Marine
Chrome Shotgun
248 (8 pellets x 31 damage each)
8/72
60/minute
For short spread.
Slug Shotgun
250
14/72
77/minute
For one single lethal shot. Will reach very far and can insta-kill most Special Infected, but terrible when surrounded by infected. The shotgun that relies in good aim.
Assault Rifles
Weapon Name
L4D Nickname
Damage
Ammo
Fire-Rate
Role/Specialty
M16A2
Assault Rifle
33 per bullet.
50/360
686/minute
Ol' reliable. Jack-of-all trades, master of none.
AKM
Soviet rifle (and mistakenly called AK-47)
58 per bullet.
40/360
461.5/minute
Slow and deals a lot of spread on rapid-fire, but deals the most damage and has a bigger damage multiplier on headshots.
FN SCAR-L
Desert/Combat Rifle
44 per bullet.
60/360
502.3/minute (Burst)
The most precise rifle.
SIG SG-552
-
33 per bullet.
50/360
727.27/minute
Slighter fire rate than the M16 with a usable scope, but with a slight longer reload time.
Israeli Rifle
30 per bullet.
60/360
666/minute
The mix of the previous rifles; Very precise when shooting standing or crouching, most spread when on the move.
Navy Rifle
28 per bullet.
30/360
750/minute
Very high fire-rate, high headshot multiplier and contains a usable scope. But shreds through ammo quickly with large spread from mid-far range when full auto.
LMGs
Weapon Name
Damage
Ammo
Fire-Rate
Role/Specialty
M60
50 per bullet. But has Magnum bullet property; meaning that it will always insta-kill infected at any part of the body, no matter the difficulty (including in realism mode).
150
545.5/minute
Basically a turret you can carry. Cleans out any are with common infected easily.
42 per bullet.
100/300
759/minute
Specialized on assist-fire.