Left 4 Dead 2

Left 4 Dead 2

406 oy
[Hard-Mode] Improved Witch AI
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22 Haz @ 1:28
4 Tem @ 12:40
9 Değişiklik Notu ( görüntüle )

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[Hard-Mode] Improved Witch AI

MANACAT tarafından 2 koleksiyonda
MANACAT's Local Server Support Tools
33 öğe
MANACAT's Hard-Mode Modules
14 öğe
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Let the WITCH HUNT begin.
This add-on improves the witch's AI to a level that is more threatening to survivors.
The major changes are as follows.

- Disallow throwable-idle exploit.
- The witch's passing-by swipes deal actual damage.
- The witch can break doors and walls even in realism mode.
- If someone hits the deadlocked witch during chase, her target changes to the new attacker.
- If the witch knocks on the safehouse door three times, it can be opened.
- The witch can chase her target even inside the checkpoint.
- The witch no longer take damage from tank's attack.

You can customize WITCH AI to your liking.
chat command
!witch
(or !w)
Check the currently set AI of the witch.
!witch idle
Disallow throwable-idle exploit
!witch door
Checkpoint door breaching
!witch realism
The Witch can break doors and walls even in realism mode
!witch block
The Witch attacks the Survivors blocking forward while passing by
!witch deadlock
If someone hits the deadlocked witch during chase, her target changes to the new attacker
!witch kill
Adjust the number of people the harassed witch will kill
0 = Default
1 = Kills additional nearby one
2 = Won't stop killing until all survivors are dead

Try using it with Improved Tank AI!
Make the boss more like a boss. Boss fights become more dynamic.





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84 Yorum
Lord301 24 Tem @ 11:05 
Podrias hacer una version en la que el daño del Tank si es valido, ay veces en la que todo se junta y da algo de risa como por una cosa random el Tank le mete un golpe a la Bruja en pleno desastre y por asi decirlo nos salva.
Xenorvya 4 Tem @ 14:05 
@MANACAT
There is still a (very) small issue, the Witch can break open the last level's un-openable saferoom doors, I don't know if it's like that for all maps (some of the doors are covered with boxes or desks), but in Death Toll it looks like that:
https://steamproxy.net/sharedfiles/filedetails/?id=3282027737
Xenorvya 4 Tem @ 13:47 
@Dante's Inferno
You might have the old version of this mod. Go online (if that's somehow the problem) so that you can download the newer versions of this mod.

I talked about this to the creator on the mod's release day, the Witch was forced to have 1000 hp on the first versions, but Manacat updated the mod to reflect this, so that it allows custom HP (more or less hp then 1000) for the Witch.

I am using Left 4 Bots 2's "convars.txt" to new lines to the document like z_witch_health, thus allowing her to have 5K hp.
Maesʇro 4 Tem @ 12:39 
now it's work fine, thx to fix
Dante's Inferno 4 Tem @ 4:38 
Not bad. There's just something that bothers me. If I install this add-on, the other add-ons that can be used to increase the Witch's HP no longer work. The Witch, for example, does not have 999,999 HP. This combination of AI plus increased health works for the tank, but not for the Witch. A pity. Unfortunately this add-on is useless for me.

I still give it a thumbs up. For the appreciation of the work.
Xenorvya 2 Tem @ 9:15 
Also I think burning wandering witch can't climb yet again
MANACAT  [yaratıcı] 2 Tem @ 8:41 
@Xenorvya damn fix
Xenorvya 2 Tem @ 7:29 
Mod works fine for me, but the new update has some sort of debug mode on, when throwing a bile I can see a red square & yellow square, and the Witch can still break open the previous level's saferoom door (that you can't open) if she somehow attacks it.
Maesʇro 2 Tem @ 3:28 
The mod has stopped working
Vyr 1 Tem @ 12:36 
@MyKeru: director_force_witch 1