Sid Meier's Civilization V

Sid Meier's Civilization V

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Favorite Religion Randomizer
   
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1.990 KB
2014年10月15日 19時37分
2016年6月28日 23時25分
3 項目の変更履歴 ( 表示 )

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Favorite Religion Randomizer

解説
You have been wanting this for a long time and now... it's here! [G&K or BNW required]

What does this mod do?
It randomly assigns to any available civilizations (including those from mods) a favorite religion from the list of all the available religions (including those from mods).
This happens before the game starts as soon as you see the setup screen.

Does that mean that the AI will pick a religion randomly?
Yes and no. The AI will choose the favorite religion that was assigned to it, but since they are assigned randomly before the game starts, they will be different each time. There will be no effect whatsoever, however, should their assigned favorite religion be already taken.

In other words?
By default in the vanilla game whenever an AI's favorite religion is already taken, it tries to take the first available religion from the list of religions. That list has a fixed order, when umodded it starts with Buddhism, then Christianity, then Confucianism and so on. This is why you might have seen in your games European civilizations frequently choosing Buddhism and Confucianism but almost never Sikhism.

So even with this mod an "AI" who was assigned a religion "x" that was already taken by another AI...
Will choose Buddhism without fail, unles it's already taken or some other mod changed the list.

Can something be done about that?
Well, you can reduce the chances of that happening. The more religions there are the better, and if the number of religions is higher than the number of civilizations, then the only one who can steal an AI's favorite religion is YOU. This mod makes sure that the same religion isn't assigned twice to two different civilizations when possible.

Where can I find more religions?
Check my "Strange Religions" mod as well as Tomatekh's "Historical Religions", with those combined you'll have more than a hundred. There are several others available on the Workshop.

Are there compatibility issues or known bugs?
None that I know of. This mod isn't made in LUA code, so there isn't actual programming involved. All that it does is updating the database through SQL before the game starts.
It might be possible that some other mods that change the favorite religions of civilizations will interfere. In case you notice that happening you can notify me about that and I can make it so that this mod loads after it, then the problem will be solved.

Enjoy

Alternative Download page: CivFanatics[forums.civfanatics.com]
39 件のコメント
Ryoga  [作成者] 2016年9月15日 10時00分 
Okay after some research and testing it appears that the mods do not get loaded in alphabetical order but in order of activation (from the in game mod menu). Problem is the game has a cache so it remember the time you first activated a mod.

The reason why this mod started working after being renamed with a "ZZZ" at the beginning was not because it became the last in alphabetical order but because the game didn't recognize it anymore and therefore it appended it as the last activated mod on its list.

This means that renaming the mod yeah it works, but you'll have to rename it again each time you download a new custum civ that uses SQL to set its favorite religion.
AliceInDystopialand 2016年9月14日 8時54分 
I tried that and it seems to have worked, at least for one modded civ
Ryoga  [作成者] 2016年9月12日 5時29分 
I suppose they use SQL rather than XML to set up their custom Civ favorite religion (man why do they do that?)

I fear it would be just too much for me to fix the priority with every single custom Civ in existence.

MODS should be loaded in alphabetical order, so renaming this one with something like "ZZZ" in the beginning of the name would give it priority over everything else, But I'd need to make some tests.
AliceInDystopialand 2016年9月10日 10時56分 
It seems this doesn't work when you're using a lot of faction mods, they'll just pick their default.
Ryoga  [作成者] 2016年7月17日 9時35分 
Can you give more info on which mods are you using with it? Because it works fine on my side.
Osariik 2016年7月17日 3時43分 
doesn't work
LovelyCorpse 2016年7月1日 6時52分 
ill give it a shot, thanks. may shake things up a notch :)
Ryoga  [作成者] 2016年6月28日 23時26分 
I had forgotten Tomatekh made several different historical religion mods and all of them can potentially conflict. So I included them all in the fix. Hopefully I didn't miss any.
Ryoga  [作成者] 2016年6月28日 22時48分 
Now It's been a long time since I've been managing my mods.

Anyway, I've found what I think was the issue and fixed it. As a matter of facts the mod didn't have anything wrong, but an updated version of the "Historical Religions" mod created a conflict.

If you still have problems, that means there's yet another mod that creates a conflict. In that case try and figure out which it is and I'll remedy to that.
WHiTE ZombE 2016年6月26日 20時41分 
For anyone wondering, mod doesn't work anymore and most likely author isn't going to fix what's wrong. Too bad, too.