Total War: WARHAMMER III

Total War: WARHAMMER III

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Mengil Manhide & The Manflayers by Mortrau
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26.679 MB
18 Jun, 2024 @ 6:57pm
26 Mar @ 11:55am
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Mengil Manhide & The Manflayers by Mortrau

In 1 collection by Mortrau
TW: Warhammer 3 mods by Mortrau
9 items
Description
Mengil Manhide is the sadistic, cannibalistic leader of a vicious group of Dark Elf mercenaries known throughout the Old World as The Manflayers. They travel unseen across the lands under the cover of darkness, selling their skills to the highest bidder and adorning themselves with the flayed flesh of those they slaughter in battle.

Hello! This time I added some loreful content for dark elves:
- Mengil Manhide, melee legendary hero available for all six vanilla dark elven factions. You can get him by completing a mission. He has default master skill tree with some changes - no mount, Heroic Killing Blow instead of Deadly Onslaught, unique innate trait with his Name of Power and 3 unique skills.
- The Manflayers, hybrid Regiment of Renown based on shades and available for all six vanilla dark elven factions. You can recruit them at level 26.
- Banner of Kalad, unique banner that can be attached only to The Manflayers. You can get it with special Mengil's skill.

All their stats you can see at screenshots.

The Manflayers go into battle armed with greatswords, repeater crossbows and festooned with an array of knives and various other blades. They prefer to maim and cripple rather than outright kill, for they will often stop in the heat of battle to acquire new trophies, flaying the dead and the dying they leave in their wake. They march to war under the Banner of Kalad, fashioned from the flayed skin of one of Mengil's brothers whom Mengil killed for practicing sorcery in defiance of the Witch King's decree forbidding any but his appointed Sorceresses from doing so. The banner is enchanted, creating a nimbus of shadow around Mengil and his warriors, making them even more difficult to spot and able to approach their prey even more closely before they strike.

For those who wonder - no, they will not be available to my The Black Sun Fleet faction because of lore reasons.

Hope you will enjoy these cute psychopaths!

P.S. If you want to buy me a coffee or listen to some dark music you can subscribe here:
[boosty.to].

There you can get all versions of this mod for free if you do not use Steam. Also there is a link to my music youtube channel.

All my WH3 mods are here: https://steamproxy.net/sharedfiles/filedetails/?id=2891468230
20 Comments
Mortrau  [author] 10 May @ 4:41am 
@lwhのsama Every custom LL mod will require a submod for enabling Mengil for them. I do not make such submods.
lwhのsama 10 May @ 1:59am 
Sry ,my eng is poor. I try to explain the problem: I get so many new dark elf factions cause of workshop mods.They are the same great as this one mod .But I feel confused when I play as those new dark elfs, because I even dont get the task to get Mengil Manhide.
Coitus_Interruptus 26 Mar @ 12:37pm 
I don't understand one thing: Mengil Manhide & The Manflayers - are mercenaries, known throughout the Old World. U quoted this, qouted them, as an OLD WORLD mercs.
Why do they only available for dark elves? Where are the Old World faction availability? Why don't imperials got them, or even ogres, skavens?

And, by the way, great mod.
Mortrau  [author] 16 Jan @ 5:20pm 
@LWH♔sama Please, translate to english, I see you have some mod conflict, which mod do you mean?
Mortrau  [author] 11 Jan @ 1:24am 
@Hellpog113 Nope
Hellpog113 10 Jan @ 11:29pm 
needs update?
Autumnchain 4 Oct, 2024 @ 6:26pm 
How do these compare to the Southern Realms mod equivalents?
Mortrau  [author] 20 Aug, 2024 @ 11:01am 
Updated for 5.2.
Uncle 7 Aug, 2024 @ 1:06pm 
Thanks for the quick update
Mortrau  [author] 7 Aug, 2024 @ 8:11am 
Updated, crash is fixed, resub.