Arma 3
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Stalker Free Roam COOP Scenario (Late Alpha)
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tunnisteet: Tag Review
Tiedostokoko
Julkaistu
Päivitetty
18.848 MB
13.6. klo 15.52
15.6. klo 7.33
11 muutosilmoitusta ( näytä )

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Stalker Free Roam COOP Scenario (Late Alpha)

Kuvaus
This scenario is made for a small party of friends I made it for my community but decided to release it publicly because I deem this my most ambitious work in Arma yet. You will most likely die alot so be prepared. First Playable character has access to Zeus in order to fix potential soft/hard locks or glitches.

Features and bugs will be polished in the upcoming weeks/months, please notify me in the comments of any features that are broken/missing and have fun (:


(Disable A.I for the playable slots that are not taken by humans, DO NOT allow the A.I! you will have the chance to rescue friendly NPCs from enemy outposts)

I also highly recommend the person with beefiest computer to host (preferrably by dedicated server tool), after you start the game, I recommend waiting a few minutes because the game will generate around 5000 anomalies on the map (most of the anomalies are generated randomly for a fresh experience each time you reload the scenario)

Each time you restart the scenario, a great amount of things will either happen or not happen depending on a % probability chance, this will inevitably lead to some playthroughs being way harder then others, but at least it will always be fresh ;).


Unique Features: Randomized mutant spawning, Randomized encounters, Randomized anomalies, Randomized Loot, Easter Eggs, Radios in stalker camps**

Upcoming features: Undeground Labs, Traders, MAYBE passive NPCs in spawn camps (this will absolutely push Arma engine to the limit), More Random Encounters and possible loot spawns

FAQ:

Q: I keep dying to emissions even though I am inside of a building?

A: Due to how the map is build, the original map-maker did not register all the buildings as actual buildings, in order to know for sure if its safe, please click ; on your keyboard. If the name of the building appears next to your cursor it means that you will be safe inside of it. at the very minimum all spawn locations do have at least one safe spot.

Q: Do you have a guide on how radiation/PDA works?

A: https://docs.google.com/document/d/1dKLwQ6Rrlgz3WsS_5N5remvMuZRi1XXNWSkYE21PFME/edit

Q: I am getting lost.

A: Use the map to mark the locations you have explored/mark the loot that you can't carry with you, maybe it can be used in the future!

Q: Do i need all the mods?

A:If you just download models/emission/map/texture/ACE/CBA mods then it should work fine, I did include alot of immersion mods as requirment because that is what I tested it with and I highly recommend it, If you are a complete masochist, you can try having limited stamina activated but the map is absolutely huge and good luck getting around.

Q: I think my game crashes when saving game (you should save often!!!)

A: It does not crash, but often it takes a few mintues. The time it takes to save the game is pretty random from the testing. My theory is that the size of the map and placed objects make the savefile really huge compared to standard A3 saves.

Q:: I wanna join your community for Custom scenarios

A:: We do not play A3 too much recently we more focus on paradox games. (Stellaris,hoi IV, EU IV, LIF:MMO) but you guys are welcome to join, the more the merrier as they say! https://discord.gg/56JjYMbBXe

Good Hunting Stalker!
4 kommenttia
CReaT1V 12.9. klo 0.58 
When loading scenario, the ACE RHS Compat All-in-One was throwing some errors related to missing indexes
Replaced with CSF - NEW ACE RHS COMPATIBILITY, the scenario got loaded with no errors
-Bandit 13.6. klo 20.55 
Yea need to know the required mods
Nightwolf2112 13.6. klo 19.34 
what are the mods needed?