RimWorld
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Many Jobs (Continued)
   
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Mod, 1.5
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489.855 KB
6 月 12 日 下午 6:28
6 月 25 日 上午 7:01
2 項更新註記 (檢視)

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Many Jobs (Continued)

在 Zaljerem 的 1 個收藏中
Zal's Continued Mods
455 個項目
描述
Original mod by CaptainArbitrary
https://steamproxy.net/sharedfiles/filedetails/?id=3013527266
https://github.com/CaptainArbitrary/ManyJobs
MIT License, but all the same: if the original author requests it, I will remove this update.

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See original mod page for more detail.

Compatibility list:
https://steamproxy.net/workshop/filedetails/discussion/3013527266/3823047564751095966/
Added since then:
Zen Garden (Continued)

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Original mod notes (1.4):

Many Jobs attempts to improve the Work tab by creating new work types and rearranging how the game's jobs are categorized into those work types.
12 則留言
llunak 8 月 25 日 上午 3:45 
Is there a way to split out Haul Urgently (Allow Tool mod) from the other (IMO less urgent) priority hauls? It is grouped with things like refueling or beer fermenter hauling, which can be considered higher priority than generic hauling, but they can wait longer compared to urgent hauling. If not, could you please add it?
Daevinski 8 月 16 日 下午 2:15 
Thank you for keeping this mod alive. It makes things so much better, with pawns focusing on what really matters. I tried to play without it, but is just too annoying. :cherrypie: :spiffo:
Öffentliches Ärgernis 8 月 8 日 上午 2:09 
Thank you for continuing this mod, but I have a small request: Would it be possible to split "Flooring" from constructing?
Especially with Vanilla Expanded Skills it would be great to have a specialised designated floorer, that does all that work, while others don't always run to help him and instead build things like stoves and beds...
KryptekDesign 7 月 6 日 下午 12:52 
Has anyone else had an issue with the Plant cut job doing Harvesting when split out?
Zaljerem  [作者] 6 月 25 日 上午 7:14 
A further compatibility note: I'll get a list of the patches built in added to the description. I don't see "Personal Work Categories" in there though. I will try to take a look at it also.
graublau 6 月 25 日 上午 7:03 
Thank you! :steamhappy:
Zaljerem  [作者] 6 月 25 日 上午 7:02 
Updated: Support for Zen Garden.

Regarding compatibility, I know only what's been reported (not much).

I'll look at the other mod you linked soon, graublau.
graublau 6 月 18 日 上午 8:09 
I unfortunately found one mod of mine seemingly incompatible with this one, as in my pawns won't to the "harvest secondary" from Zen Garden ( https://steamproxy.net/sharedfiles/filedetails/?id=2777931683 ) plants. I can't force them to either >.< would compatability be possible?
braydengames07 6 月 16 日 下午 10:59 
does this mod work with the mod personal work categories?
graublau 6 月 15 日 下午 12:12 
Thanks, I love it ^^ I've tried a few, but none was quite right (or didn't work with one of my mods). Only thing I'm wondering is, if it would be possible to add perishables to the "priority haul"? I've been using https://steamproxy.net/sharedfiles/filedetails/?id=2807630952 but that only adds it to the normal haul category and thus needs the ability to priorize the subcategories :/