X4: Foundations

X4: Foundations

44 valoraciones
Bail 30s -> 10s
   
Premio
Favoritos
Favorito
Quitar
Tamaño
Publicado el
954.000 B
12 JUN a las 4:40 p. m.
1 nota sobre cambios ( ver )

Suscríbete para descargar
Bail 30s -> 10s

En 1 colección creada por Treybor
My Mod Playlist
15 artículos
Descripción
One line of code to change the bail check from 30 seconds to 10 seconds because I don't have all day to get these guys to bail

Changes absolutely nothing else just the bail check timer

Probably doesn't work with mods that completely revamp bailing since this modifies the vanilla script
10 comentarios
Treybor  [autor] 11 JUL a las 2:30 p. m. 
@thorsten_s6 bail = crew leaving ship
thorsten_s6 11 JUL a las 12:15 p. m. 
Bail means claim the enemy ship?
Kelvren 9 JUL a las 9:29 a. m. 
Thanks, appreciate the mod.
Treybor  [autor] 8 JUL a las 9:45 p. m. 
@Kelvren no and this was released after 7.0 launched
Kelvren 8 JUL a las 8:21 p. m. 
Have bailing mechanics changed in 7.0?
Troubleshooter 3 JUL a las 2:47 p. m. 
I appreciate this simple change, thanks!
Treybor  [autor] 28 JUN a las 5:51 a. m. 
@BLACKcOPstRIPPa in vanilla, you shoot 1 shot every 30 seconds to trigger the bail check while they are under 75% hull 20% shields and there is a % chance some enemies will bail, with this it checks every 10 seconds
BLACKcOPstRIPPa 28 JUN a las 4:21 a. m. 
What is the Bail check?
For them to leave ships so they can be claimed?

or like destroyed ships that can only be salvaged disappear sooner?
AlwaysRLYAngry 27 JUN a las 3:13 a. m. 
This is exactly what I was looking for! Something that makes bailing a little easier but not so that the universe gets littered with abandoned ships everywhere, thanks!
Arkaido 21 JUN a las 11:59 a. m. 
Lol, adding this cause this is exactly what i need and not a complicated formulae that i cannot understand that has to rebalance the bailing system.

Thanks, going to check this out