Arma 3
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CUP|ALiVE - Siege of Mariupol - BLUFOR
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
5.583 MB
31 May @ 8:17am
7 Jun @ 7:05pm
2 Change Notes ( view )

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CUP|ALiVE - Siege of Mariupol - BLUFOR

In 1 collection by RebelSchutze
Reb's Old Skool Server Missions
9 items
Description
ALiVE CoOp Mission originally made for RebsOldSkool server.

When Russian forces invaded Ukraine in February 2022, one of their first targets was Mariupol, an important port city on the Sea of Azov and vital to Russian plans to establish a land bridge connecting Russia with Crimea. In the initial days of the assault, ground forces advanced while artillery bombarded the city. Within a week Mariupol was surrounded and the besieged Ukrainian defenders in the city cut off. Amid waves of attacks and counterattacks, Ukrainian forces defended a shrinking perimeter with a command post in the Azovstal steel plant.

Mission Features/Gameplay:
- 6 headless client slots
- 20 playable Opfor
- 3 hour day cycle
- Random weather system
- Unlimited player/vehicle respawns
- Capturable respawn camps
- Sorted ACE arsenals at respawn points
- All arsenal weapons/gear limited to CUP/CSW content for consistency
- Combined arms ALiVE war spanning across the entirety of Chernarus
- ALiVE CAS/Transport/Artillery Support
- Civilian traffic
- Ambient war soundscape
- Increased player weapon sway and recoil/modified AI accuracy for more sustained/realistic firefights
- Script-controlled garbage collector
- PIR/ACE medical compatibility
- TFAR Compatibility
- Player hearing detection by AI reduced to be more realistic
- Unique player classes
- ACE survival, ballistics, etc.
- Virtual AI speed and combat adjusted to fit virtualized pace
- AI group recruitment stations at respawns/arsenals
- AI artillery, CAS & Drones
- Arsenal compatibility for FPV CROCUS, FPV AR-2, and Switchblade Loitering Munition

Players roles have unique benefits to aid team gameplay:
Team Leader - Can call ALiVE support
Medic/Corpsman - PIR, downed friendly indicators on, increased revive speed
Engineer - Can repair, is EOD
Machinegunner - 40% load stamina bonus
Scout - 20% stealth bonus

While this mission can be played without a server, having one to handle the performance load of ALiVE is highly advised. This mission is benchmarked for use on a server. If you are interested in having friends to play with, need the server modlist, or want to help with out servers' scenario building join the discord: https://discord.gg/U57jvCNGDM
Server IP: 192.169.95.83 Port: 2302

Server features:
- GTX Gaming High performance server, US EAST
- DCO AI cover seeking/CQB/reactions/morale, LAMBS AI suppressive fire
- PIR Medical
- Ace No Medical
- TFAR
- War is Hell
- Align/Immerse
- Aaren tracer glow, Tracer Fires
- Blastcore Murr Edition
- Custom difficulty w/ limited HUD
- First Person Only
- Enhanced Movement
2 Comments
Kristos9027 18 Oct @ 8:38am 
the spawn area immediately explodes and I fail the mission
InsaneSuperSand 28 Aug @ 1:38pm 
I had really good time in this scenario! Thanks man!