POSTAL 2

POSTAL 2

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Share The Pain : The Ultimate Guide
By SkyTheBastard
This is a collection of all i´ve know so far about STP.
   
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Gameplay Modes / Options
  • Death Match - Playtime and Pts depend on the Individual Server.
    But usually is 15 minutes, 50 Kills.
    Goes Overtime if 2 or More players have the same Kill Count. Winner is who kills first.

  • Team Deathmatch - Same Here Just with Teams.

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  • Snatch : Each Team must defend Their Hoe (Flag) while also getting the Enemy's one and return her to your base. To score you MUST have a Hoe in your bed while you Have the Enemy Hoe.
    Match usually takes 15-20 minutes. Or until 3 Pts are scored. Goes Overtime until Either Scored the last Point.
    ->Troubleshoot
    Type DropFlag in Dev Console to drop her on purpose. She will return to the base after a while if not being picked up again.

  • Jihad : Collect Bomb Vest to be able to kill others in General. If you're close to dying, use it to Bomb the Competition. Explodes after 4 seconds. Match ends whoever has the Highest Kill Count.

  • Grab : Collect Bags to Increase your damage, they more bags, the higher it gets.

  • King of the Hill - Defend the Spot Marked on your Radar. (Also Indicated by an RWS Sign)

    ^ : NOTE : These 4 Always Have the Radar active
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  • Arena : 1-1 Matches with set weapons against the "Best" in the arena, and usually no Health or crack.

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    Map Voting : Can be done at any Given time but need x amount of playerss to vote out.
    If you have 3 players, at least 2 Must Vote. 4 would be 3 and so on.

    Mutation
    • Instagib : All attacks Kill instantly. Doesn´t count for Cow Heads or kicks , or fire which is "passive" meaning from already exploding molotov, or Napalm fire trails. "Instant" Fire like direct hits with either do kill though.

    • No Crack : Remove Crack Entirely.

    • Airmail : * See Airmail Section
Weapon Guide
Well , if your´e new here´s all you need to know.

Rating
S - Superb, Should be used as much as Possible.
A - Awsome , Should be used often.
B - Good, But Has Downsides.
D - Decent, But Many Downsides
F - Should Not be used at all.

HS = Head Shots
AltFire / Secondary = Right Click

  • Bugs : Sometimes you may start with no weapons. Just get yourself the next weapon you can find.

  • Sometimes when choosing Postal Dude, He may only have Matches. I guess they forgot to remove them as his "Default weapon" lol


    Melee Weapons
    • Knuckle Dusters - Short Range , Low damage. F

    • Baton - Short range, Low damage F

    • Shocker - Short range , Low Damage , Stuns for A second or somethin F

    • Shovel - Mid damage in General , but can Kill when HS. (Aim for the Neck) A+

    • Machete - Short range , Mid damage on close range, can be Thrown, Can kill instantly when HS. Can actually Throw Multiple if you Switch Weapons. (Problably a bug) S+

    • Sledgehammer - Short range, Mid damage on close range , can HS on Melee , Instantly Kills when Thrown, But can also be Kicked away. If Two Hammers get Thrown at each other funny stuff happens. A+

    ^ NOTE : This list is SPECIFICALLY Rated For Melee Only , but you Rather should use Long range weapons.


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    Shooting weapons

    • Pistol - Always Shoots straight , HS do 50Dmg. Problably the best gun for Long Distances. S+

    • Shotgun - This is problably the most used Weapon in General. On "Short" Distances it can HS instanly, and even on longer distances can iflict good damage. S+

    • S.M.E.G - A more "Op" version of the shotgun which shoots roughly double the pellets. Hold AltFire for charging Splitter Granade Shot. Spawns only in specific Maps. Slightly Longer Reload than normal Shotgun. S+

    • Machine Gun - Well this gun is either ♥♥♥♥, or really good. The first 2 Shots have NO RECOIL !. All following shots (If you HOLD the mouse key) spray around. so if you master it´s pattern of shooting while also HS , it´s definetely a Good weapon. A

    • Rocket Launcher - Can be Charged for Seeking Missle, or Straight Shot. Explodes on Impact. Can Damage yourself. Can be shot with other Guns. A+

    • WMD - Some Servers / Maps do not support the Bouncing shot. Explodes on Impact. Slightly long reload. Can be shot with other Guns. Can also Be Kicked. A+

    • Napalm Launcher - Some Servers / Maps do not support the Bouncing shot. Very Long Reload compared to all other weapons. Impact Explosion deals Additional Damage. D+

    • Rifle - "Should" Only be used while Zooming. Your Scope deflects light, so your´e "easy" to spot. Also can´t Jump while doing so. Can shoot Multiple HS with one Bullet. HS "Usually" Kills. B-

    • Super / M@D Rifle : Basically same , just has almost no reload Time. Spawns Only on Specific Maps. A-

    • Granade Launcher - Shoots straight in an Arch. Explodes on Impact. Very long Range. Spawns only on specific maps. (There´s 2 Versions. The "Normal" from the Main Game. And a Green Re-skin of the Rocket Launcher.) B-

    • Nuke Launcher - One Shot. Spawns only in specific Maps. "Usually" Kills anything in it´s Radius. S+

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    "Throwable" Weapons

    • Granades - Problably my Favorite Weapon. Can be Thrown... But Nobody does that really.
      Either - AltFire-Kicks OR

      Place em WIth The Secondary shot Behind Doors, Near Stairs, Or Narrow Hallways or "Key" Locations Like, Placing them into Foodbags or otherwise good places to "Hide" them. Usually 4 is enough. You also Can Kick em away up to 3 Times. Can be shot or hit With other Things like Hammers ,Cow Heads, Scissors to explode. A+

    • Dynamite. Almost the same as Granades BUT Don´t explode on AltFire if somone Touches them Unlike Granades. However does more Damage and Has a bigger Explode raduis as those. You also Can Kick em away up to 3 Times. Can be shot or hit With other Things like Hammers ,Cow Heads, Scissors to explode. B+

    • Molotow - Can be thrown in a Straight arch / Placed down.
      Explodes either on Impact / After a few Seconds ( idk maybe 5 ). But Fire is Rarely effective. D-

    • Cow Head - Can be thrown , Placed down , or Kicked. Huge damage if standing in the cloud for a few seconds ( Counts for All ) Can be destroyed entirely when being thrown or placed down. Rarely serves much Purpose. D-


    • Scissors - Finally "Usable" Compared to the Campaign. You throw them Much Faster in STP and they do actually Good damage on HS. Can be "Deflected" by Bullets which sucks. B+

    • Holy / Unholy Granade - Can only be Thrown. Unholy Has Bigger Raduis. "Usually" Kills when near it, "Always" on HS. Drops only on specific Maps. S

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    Items

    • Crack : Heals Up to 125Hp .

    • Pizza / Doughnut / Foodbag : All heal a small amount of Hp.

    • Medikit : Heals 50Hp.

    • Bulletproof Vest : Only Good against Body shots.

    • Radar : Shows Enemies Nearby. Found Only on Specific Maps. 60 Seconds. Makes Hearable Beeping noise.
Airmail
Airmail Items, discription and Their Ratings.
°°°°°°°°°°°°°°°°°°°°°°°°°
Re - Toss = Some items cannot be used directly after they been used, to kind of cheat this, Toss it on the floor and pick it up again.
°°°°°°°°°°°°°°°°°°°°°°°°°°
  • Lawfirm / Lawyer : Disables traps in its Raduis. Granades, Molotov on floor. Fake Food Bags, Fake Airmail, Anti / Gravity wells , Distortion , Seeking Rocket Missles. Also Cancels Out 5 Finger Discount & Airmail Steal . This counts for your own traps as well A+

  • Triangle of Zinthar : Quad damage for 30 Seconds. Re-Toss S

  • Super Health : Gives you immidiately 150Hp. A

  • Starman : "Completely" Invincible for 30 seconds. Can be Re-Tossed to slightly make it longer. S+

  • Shadow : Invisible for 30 seconds. Can be Re-Tossed to slightly make it longer. But drops Rather rarely. A+ Doesn´t work against Bots!

  • Gravity Well ( BLUE ) : Sucks "Everything" (Nades, Rockets, Molotov, People ) inside it in a Very wide Radius. Can Be Negated with Bleeding head, and Lawyer. Re-Toss S+

  • Anti Gravity Well ( PURPLE ) : Pushes "Everything" away in a "Wide" Radius. Can be negated with Lawyer. Re-Toss. A

  • Anti Gravity Well ( BROWN ) : Same as the PURPLE one But doesn´t need to be activated. , but sux in the Radius comparison. D+

  • Berserker Skull : If you get Killed While Having this, you Become MAD! You can´t Die ( 30 ~ 60 secods ). Your Damage is Increased on all weapons Massively (Problably by 100-150%). Kicks do Way more damage and Kickback. "Apparantly" stocks up all ammo.
    Cannot pickup additional Airmail after Being MAD!
    Drops rather rare. S+

  • Air Jordan's : Run faster, Jump Higher. A

  • Joker : Run Slightly faster, Jump Minimal Higher, Replenish Armor over time, Regeneration which exceeds the normal 100Hp threshold. A+

  • Bouncing Betty / Fire Bomb (5) : Shatters into 6-7 individual on impact. Re-Toss.
    Explosion are "Mostly" better than Fire. A+ / B

  • Holy Granade : Explode on Npc Impact or after saying "Hallelujah". BIG Raduis. Re-Toss.A+

  • Distortion (5) : Kills anyone (including you) who touches it. Explodes after a while if nobody touched it. Can be negated with : Lawyer, Starman, MAD! B+

  • Jumping Spring : Jumps Extremely High. Negates Fall Damage. D+

  • One Ring : Makes you invisible when STANDING STILL WITH NO WEAPON IN HAND. Doesn't work against bots. D+

  • Icarus Flight : Fly, Can be Turned on / off. 60 secods. B+

  • Rocket Launcher Splat : Fly, Can be Turned on / off. 60 secods. Is Much Faster. Explode when touching walls or people. Hurts yourself. Runs on Launcher Fuel. D+

  • Regeneration : Regeneration over Time up to 100Hp. Can also be used as "instant" C+

  • Regenerating Armor : Regeneration over Time Up to 100 Armor Pts. D

  • Regenarating Ammunition : Regerates the current weapon used. Gives out Additional Weapon if it says "You´ve maxed out Ammo for "x" so it gives you the Weapon". A+

  • Red Armor : Only reduced damage against normal body shots. (shotgun, pistol, etc.). But doesn't save from HS. D+

  • Arcade Cabinet : Spawns 90% Arcade Cabinet.
    10% Various other objects.
    Can block shots ( depending on the weapon used against it). Can make people stuck. Explodes when destroyed with shots or explosives. D-

  • Fire Flower : Makes you immune against Fire, While also having a Fire aura yourself to set others into flames if they come near enough. Accasinionaly makes a Molotow like explosion..if explosives like granades are near... Well.. Rip. B+
    Cannot shoot Napalm Launcher while using fire Flower as it exploding immidiately, leaving you open for fire. Molotov can also only be used when throwing them very specific ...

  • Lighting Magic : Carry a Lightning Aura which damages others if they come near enough. Also can place a Trap anywhere. Death is not instant, but certainly deals good damage. You receive more damage while wearing this. B

  • Panic Button : Teleport away to Random location. Using this to often in a short time span results in Death. (idk like 5 ports). B-

  • Teleport Shuffle : Basically the same thing as Panic. B-

  • Teleport : Aim to Teleport, Can be used to Telefrag, but isn't reliable enough for that. B

  • Teleport "2.0" : This one Teleports you to the "Last location u have used it". this means ONLY when Picking it up. this can be used to get you in a save zone. but is usually just a Hinderendce in Deathmatch on "Most" Maps to be actually usefull for this. D

  • Boot : Increased Kick damage and Kickback. B Cow heads Get destroyed when triyng to Altfire - Kick

  • Mail Thief : Steal someone's airmail if close enough. B+

  • 5 Finger discount : Steal someone's weapon in close range they currently using. B

  • Jihad : Explode yourself after 4 seconds. Very large range. D+

  • Martyr : Drops Unholy Granade which explodes after ~3 seconds or enemy Touches it. D+

  • Odor : when touching someone, he stinks, not sure what it exactly does. F

  • Fake Airmail (5) : Drop various traps.
    Bunnyhop. Airmail Block. (15 seconds). Regeneration Trap, Damages you slowly. D

  • Fake Food (10) : Drop Fake Food which explode when Touched or hit with Explodes. Should be placed behind doors or other food bag locations for maximum efficiency. Can be Kicked to avoid. Should be placed in stack. B+

  • Vampire : Depletes your Hp Slowly when not dealing damage to others. If you kill someone with a HS you can exceed the 100Hp up to 200. B

  • Bleeding Head : Gives you the abilty to Prepell all Damage back to your oponnent.
    THIS ITEM can also kill Gravity Well users (as you die instantly). it Also has the Potential of killing a Person having a MAD Skull (which is not "ACTIVE") . A+

  • Doghouse : Spawn several dog's which "sometimes" attack.... Idk.. It sucks. F

  • Beans : Farts, filling a rather Big area with gas. seems doing nothing to enemys, But heals you in 3Hp intervalls if you lost health and stand within the Cloud. D-
    This one NEVER Drops.

  • Radar : A 15 second version of the Radar, but counts as Airmail, therefore BIG F
    This one NEVER Drops

  • Airmail Select : This one is "kinda" cool.
    Needs to be used in the Dev Console NOT the chat. (leaving you vulnerable while typing)
    Afterwards choose your selection of airmail.
    For "FULL" list type select.
    ( This list doesn't include Berzerk (MAD) , Starman, Shadow)
    B+

Otherwise Noteworthy Knowlegde.
  • Change your Fov in the Dev Console by Typing Fov 120 "This is important" !!!!

  • You Can Double Jump. ( just hit jump twice.)

  • You "should" have your keys set
    WASD / Move
    Space / Jump
    Q / Kick
    E / Use item (this is important for airmail matches and in general, You don't empty yo hands)
    Rest is Pretty much Up to You.

  • Kicking people is Fun. If they Jump while Being kicked they can be launched immense Distance.

  • Bots are dumb , and smart at the same time. they sometimes may just stand there ... but when they attack you , the mostly will land Headshots like 80% or something like that.

  • Crack only helps against "Damage" , Short range Shotgun HS or Sledgehammer doesn´t work.
    Crack only works to a certain extend. anything that "instagibs" or similiar doesn´t work.
    Has withdrawl but this rarely happens as it takes way longer.

  • Vests actually "kind of" Make you heavier. Tested with other players kicking each other in the air with and without Vest.

  • If you Have been set on fire and pissed on yourself, your´e fire proof for a few additional seconds.

  • Fire and explosions can damage anyone including yourself.

  • Crouchfragging seems to only work in "Arena" ( Crouching multiple times near someone, instantly killing them. )

  • Telefragging "Usually" kills the player who walks in after the "First" one did. But this depends on Player count and other Factors.

  • Kill button - Some servers disable the Kill button , which sucks if you´d get stuck.

  • Krotchy Problably has the Biggest hitbox besides the Junkyard Guy.

  • Gary is the smallest character and Therefore the only one who needs to aim Sligthly upwards, or Jump to Make HS.

  • Pressing Y / Z / O / I to Make different Sounds depending on character.

  • Pressing P Turns of annyoing Music or sounds.

  • Dev Console is NOT the "Say" Function !

  • Say zoundlist to get a List of all aviable phrases.

  • Sometimes you may get Killed by Kamek (Dev) ... Not sure exactly what´s needed to happen for it. but seems to do with Airmail in Arena .

  • It actually is Possible that a Nuke and WMD hit each other , but that´s like 100000x1 chance to happen without provokingt it with Friends.

  • Certain Cars, Barrels , Gas Tanks can explode when shot so watch out for them and use em against your enemies.

  • Some Maps Feature otherwise hazardous enviromental traps, but this is rather rare.

  • Some Maps Feature Secret areas. see if you can find them :D.

  • Some Maps are "Broken" and have no invisible walls to protect from getting out of bounds. (Tho Mostly airmail Flying items are needed for this)

Last words
if there´s something missing i´ll will edit it asap.

I´ll regret Nothing ~