Total War: WARHAMMER III

Total War: WARHAMMER III

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Real Dwarfs build both
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タグ: mod
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2.452 MB
5月27日 7時05分
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Real Dwarfs build both

解説
This mod allows you and the ai to build both, the Trading Depot and the Trinket maker in the same settlement.
20 件のコメント
=[NK]= Col. Jack O'Neil 6月22日 2時58分 
I haven't had time to look at it in detail as I've been getting my giant mod list sorted, but it's one I want to look at in more detail soon, so to make sure it works with SFO, or requires a submod.
=[NK]= Col. Jack O'Neil 6月22日 2時57分 
Sometimes datacoring is required. I'm not the best modder, so 'maybe' there are other ways around it, but sometimes not. But as I suggested, in the table that actives the ability it's normally listed as a value of 1, so just over riding that particular line with a value of 0 might do it. Maybe :)
sigmars_disciple 6月21日 17時48分 
Oh, I'd be curious if in the end, that means for you that you won't use this in any campaign before the datacoring is not fixed, or do you still think it's somewhat safe and playable, e.g. on IEE, Jack?

Thanks, we appreciate you <3
sigmars_disciple 6月21日 17時46分 
But I wouldn't know why vanilla or any other mod would want to make a related change there anyway? Does it even matter then?

Just to understand better, just trying to learn, not to annoy <3
sigmars_disciple 6月21日 17時46分 
Hey Jack,

thx for having a look!

From what I understand, datacoring is never required, there are always alternatives - so I'd doubt he does it on purpose.... The question is whether he can fix it, based on the info provided by you?

It would be interesting for me and others if you could explain what datacoring these values can mean in this concrete case. I understand datacoring means something like "constantly overwriting smth that doesn't need overwriting" which can hamper compatibility with other mods severely....
=[NK]= Col. Jack O'Neil 6月16日 21時06分 
You should try just change the scope, or set the value to 0 for
wh_main_dwf_trade_depot_1 wh3_dlc25_effect_dummy_block_dwf_income_industry_1 this_building 1.0000 1.0000 1.0000
and then maybe you can just just rename it to modded as well
=[NK]= Col. Jack O'Neil 6月16日 21時03分 
You might want to mention you datacored base game files
[Rebel] Black Master 6月3日 17時26分 
airship subsidised
McGra†ha™ 6月2日 22時05分 
nice!
NobleMilkMan 5月31日 19時34分 
balanced as all things should be.:Blessing::Blessing::Blessing: