Hearts of Iron IV

Hearts of Iron IV

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Reworked Special Forces
   
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25 MAY a las 10:52 a. m.
1 JUL a las 1:31 p. m.
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Reworked Special Forces

Descripción
Simple rework on the special forces doctrine exclusive units like Pioneers, Marines Commandos and Rangers. now all these units will receive incremental buffs from their respective parent tech tree like engineers, marines or recon. Also now I made Marine commandos worth while cuz they have 36HP, airborne capable and they also receive buffs from both Marines and Paras techtree

V1.3: Enhanced Special Forces Tech Tree

Mountaineer Doctrine: Focused on Alpine terrain and forest, also buffs Marine Commando to boot
-Backbone of the Armed Forces: Provides all-round buffs to all SF units
-Shared Instructors: Increase SF damage whilst allowing Mountaineers to inherit some littoral offensive capabilities

Marines Doctrine: focused on littoral and naval offensive/defense
-Mechanised Marine Corp: Insane Marine Commandos
-Expeditionary Support: Improve Defensive Capabilties and soft attack

Airborne Doctrine: Focused on elite light infantry an operational flexibility
-Best of the Best: Great offensive and survivability buffs for Paras and Marine Commandos
-Backbone of the Armed Forces: Enhances Operational Flexibility of All SF units in large scale operations

So what's different ? It's simple, Special Forces share terrain buffs regardless of which branch they belong to, however the caveat here is that mutually exclusive branches only receive a niche buff compared to their main branch counterpart, for example if you're going for Marines Branch, then Marines would receive 25% River attack buffs but your paratroopers will only receive 5%

Plz leave a like if you want this mod to spread, cuz special forces deserved better
5 comentarios
Retrowave Gamer hace 8 horas 
the only thing I would add to this is 1 width pack arty. With this, you could put arty in paratroopers so they actually have some punch.
anaksejarah2000 hace 8 horas 
its broken , its good , its overpowered and i love it

my suggestion : made it more OVERPOWERED and if possible , combined it ( 1 unit example commando with the buff of mountaineer , paratroopers and marines)
Tartzmir  [autor] 26 MAY a las 9:04 p. m. 
I think there's no need for Shock Troops because marine commandos are really broken and I mean really, Pair them with Mountaineer doctrine and they synergise well with artillery, pair them with Paratrooper doctrine if you want them to be strong and durable during airborne operations
Wuzzle #FixTF2 26 MAY a las 12:39 p. m. 
Idea:
Add shock troopers
Tartzmir  [autor] 26 MAY a las 6:32 a. m. 
Don't ask me why Marine Commandos are so game breaking, as if they shouldn't be
also if you have any suggestions as to what other unit I could add, then just shout it out