RimWorld

RimWorld

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空洞骑士
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Mod, 1.5
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25.191 MB
18. Mai um 0:13
20. Okt. um 3:09
62 Änderungshinweise (anzeigen)
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空洞骑士

Beschreibung
空洞骑士同人mod

Hollow Knight Fan Mod

该Mod旨在环世界还原空洞骑士的各类Boss、物品、人物、以及机制

This mod aims to bring the various bosses, items, characters, and mechanics of Hollow Knight into the world of RimWorld.

圣巢派系以及它的大敌

Faction of Hallownest and its Archenemies

该mod新加了俩个派系:遗忘圣巢和幅光教堂。
前者开局敌对,但是如果改善关系结为盟友,它们会是强而有力的靠山;
后者是永久敌对的,但是前期是不会出现它们的袭击,除非是任务选了这个派系作为袭击。

This mod introduces two new factions: the Forgotten Hallownest and the Radiant Church.
The former starts as hostile, but if relations are improved and allies are made, they will be a strong support;
The latter is permanently hostile, but they will not appear in attacks unless the mission chooses this faction for the attack.

该Mod加入了一系列骨钉武器,它们拥有小范围Aoe能力,有概率对多个部位造成伤害,用来模拟原著劈砍的感觉;
加入了一系列空洞骑士的特色远程武器,比如能贯穿一行的圣巢投矛,能在落点产生水晶陷阱的水晶喷射器,能不断产生刻尘者为你而战的刻尘孵化器,有点脏但是足够强力有趣的英勇一系列武器,辐光特色的光疫武器,等等......

This Mod adds a series of Nail weapons, which have a small AoE capability and a chance to damage multiple parts, simulating the feeling of slashing from the original work;
A series of characteristic long-range weapons from Hollow Knight have been added, such as the Hallownest Javelin that can pierce through a row, the Crystal Ejector that can create a crystal trap at the landing point, the Dustkeeper Incubator that continuously produces Dustkeepers to fight for you, a bit dirty but powerful and interesting series of valiant weapons, the Radiant-specific Plague weapons, and so on...

除此之外,对于空洞骑士的甲壳,我也尽力还原了;将对应的原著角色拆解成各种强力、有趣的服饰,配件等,
同时,我将空洞骑士里的角色分化成了甲壳种、欧玛种、结晶种、真菌种、苔藓种、颂火种(格林的那些家伙们)、螳螂种、噬魂者等多个基因异种,此外,幅光教堂还有对应的染疫基因。

In addition to this, I have also tried to reproduce the shells from Hollow Knight; I have deconstructed the corresponding original characters into various powerful and interesting clothing, accessories, etc.
At the same time, I have divided the characters in Hollow Knight into several genetic variants such as Shellbugs, Oomas, Crystals, Fungi, Mosses, Pyromancers (those guys from the Grimm Troupe), Mantises, and Soul Eaters, in addition, the Radiant Church also has corresponding Plague-infected genes.

显而易见,遗忘圣巢和幅光教堂在上文提及的装备服饰以及基因的加成下,强度是绝对不会让大家失望的。

It is evident that the Forgotten Hallownest and the Radiant Church will not disappoint everyone with the equipment, clothing, and genetic bonuses mentioned above.

优秀的容器以及多样的Boss

Excellent Vessels and Diverse Bosses

该Mod加入了小骑士机械体,它可以做各类的工作,同时拥有复仇之魂技能(和原著一样能贯穿一整行)
加入了各类空洞骑士的Boss,从假骑士大黄蜂到纯粹容器,我的目标是把空洞骑士的所有Boss都做到Rimworld里面!目前已经实现了很多。其中有些可以自己制作;

This Mod has added the Little Knight mechanical body, which can perform various tasks and has the Soul Avenging skill (just like in the original, it can pierce through an entire row).
Various bosses from Hollow Knight have been added, from the False Knight to the Pure Vessel, my goal is to bring all the bosses of Hollow Knight into RimWorld! Many have already been implemented. Some of them can be made by oneself;

当然,有了Boss,怎么能没有小怪呢?我新加了多个异常事件以及袭击,想必一定能让大家享受的!

Of course, with the bosses, how can there be no minions? I have added multiple abnormal events and attacks, which I believe will be enjoyable for everyone!

如果你对小骑士不满意,你也可以让小人Cos成小骑士!我加入了所有的灵魂技能基因,小骑士外壳基因,游戏内的全部护符,其中的大部分机制已经实现!

If you are not satisfied with the Little Knight, you can also let the Pawn dress up as the Little Knight! I have added all the soul skill genes, Little Knight shell genes, all the charms in the game, most of the mechanisms have been implemented!

文化、Npc和建筑

Culture, NPCs, and Buildings

我新加了三个新文化:乌恩文化、吸虫文化、深巢文化,加入了相应的专家和戒律;
加入了一个新母树:苍白夫人的化身,还有多个树精;
将空洞骑士的部分NPC作为工作台做到Rimworld里面了,此外,还有更多实用,有趣的,还原原著的建筑,比如各类的长椅,灵魂温泉等。

I have added three new cultures: the Unn Culture, the Parasite Culture, and the Deepnest Culture, with corresponding experts and precepts;
A new World Tree has been added: the Incarnation of the Pale Lady, along with multiple dryads;
Some NPCs from Hollow Knight have been made into workbenches in RimWorld, in addition, there are more practical, interesting, and original-buildings, such as various benches, soul hot springs, etc.

感谢大家的订阅,这个mod算是我的第一个作品,如果大家有什么建议或问题,欢迎提出!

Thank you everyone for your subscription, this mod is my first work, if you have any suggestions or problems, please feel free to bring them up!

再次感谢!
47 Kommentare
Kings Man 007 bilibili 16. Okt. um 19:32 
打完了,很爽,但是少了点收获感,建议加一点像怪物猎人那样,拿怪物做装备武器,武器装备贴图是怪物身体一些部分,强度可以没有,逼格得拉满:steamhappy::steamhappy:
7. Okt. um 1:14 
空洞里面有些BOSS掉落物没法存储(比如神秘蛋和BOSS的数据)只能扔在原地等用的时候小人自己去搬,还有在蜗牛萨满那个建筑里造的低吟萨满雕像配方里的钢琴怎么让人识别到这个钢琴?制造出来扔地上画存储区还是告诉我缺少钢琴
980340437 29. Sep. um 6:16 
平衡性太烂了,我靠这模组的护符和灵能拓展,把鼠鼠伤害堆到几千了
EX 薮猫桑 25. Sep. um 19:28 
新发现,白王叫的翅膀傀儡会无限复活,白王死了以后也能复活,然后自己复活以后再把白王拉起来继续打你,有点离谱了
EX 薮猫桑 25. Sep. um 19:13 
按照空洞原版的思路捏了一个全技能超人试了一下,发现差距和想象中的有点大,这里把我个人的体验说一下给和我有类似想法的人提一下醒:
1、Boss伤害太高了,基本没有容错,相当于你要在缘里用人物性能远不如原版小骑士的小人挑战辐辉级
2、位移技能相比空洞有点过于匮乏,我找了半天愣是没找到冲刺和黑冲,只有一个相当于跳包的帝王之翼,还有6秒的内置CD
3、只有白法,而且波的速度太慢,遇到高机动Boss太容易空了(说的就是你辐光
4、部分Boss相比原游戏有了很离谱的加强,前辈的无前摇秒杀剑气,王格林时长超级加倍的河豚球,辐光……为什么辐光有碰撞伤害啊!我身娇体柔的蛾子呢?(bushi)
总之,请用上你成型的装备和机械族异象等一切手段来挑战这个mod,不要用空洞原版的思路来玩(死了)
青二 25. Sep. um 6:02 
白王还是太大粪了,访客动物成片死拉都拉不住
Pos 5 22. Sep. um 9:13 
666
逍逍客  [Autor] 20. Sep. um 23:46 
@蒟蒻QwQ 我这边测试没有问题,能否发一下红字?
蒟蒻QwQ 17. Sep. um 3:28 
测试过 单mod也存在该问题 QwQ
蒟蒻QwQ 16. Sep. um 21:51 
9月17日刚遇到的bug 机械体纯粹容器(无论敌方或友方)的技能 纯粹剑技 的碰撞伤害与爆炸伤害皆丢失,且剑气模型与敌方单位接触时将停滞(原因不明) 当敌方单位离开剑气模型时剑气才到达预瞄点爆炸(且全过程仍无法造成伤害) 作者大大可以看看是肿么回事吗