RimWorld
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Scar Removal Plus
   
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Mod, 1.5
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15 Mei @ 8:38pm
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Scar Removal Plus

Deskripsi
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.

Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine

Main Features
This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives to Luciferum and Healer Mech Serum for health conditions that cannot be fixed otherwise.

Summary
Brain scars need additional materials since they have a much greater effect on pawns. Small body parts include:
  • Fingers
  • Toes
  • Ears
  • Noses
  • Tails (for alien pawns that use vanilla tail BodypartDef)
It gives alternative ways to fix the issues that can usually only be fixed with Luciferum or a Healer Mech Serum. Health issues like "Bad Back" or "Asthma" can be fixed by replacing the corresponding part and thus are not included.
  • Alzheimers
  • Dementia
  • Frail
Incompatibilities & Interactions:
Pharmacist - make sure to enable glitterworld meds for surgeries or it will say (need material)
Rah's Bionics and Surgery Expansion - This mod will remote the RBSE scar removal recipes and slot in it's own (gated behind the appropriate research)

Credits
Originally written by Syrchalis v1.0 - 1.4

Github link for non-steam users[github.com]

FAQ
Q: Is it save game compatible?
A: Should be safe to add to existing game saves. Like most mods, remove at your own risk.

Q: I found a bug/issue/problem, where should I report that?
A: I have a discussions page just for that, it's pinned, but here's the link anyway:
Bug Reports.
Q: What if I want to leave my bug/issue/problem in the comments section?
A: Bug reports in the comments section will be ignored, deleted, or I might just make fun of you for not reading the FAQ. In any case, until your issue is properly reported in the bug reports discussion, I WILL NOT investigate it.

Q: Is it compatible with XYZ mod?
A: If it's not listed above, I have no idea, I'm going to guess probably, maybe, possibly. As I don't have time to test every mod for the game, I would appreciate if you would test that for me, if it works fantastic! If not drop me a bug report and I'll look into it.

Diskusi Populer Lihat Semua (1)
1
17 Sep @ 2:23pm
DISEMATKAN: Bug Reports
Alias
13 Komentar
lucky_one 🍀 17 Sep @ 12:20pm 
I will post the log probably in a few hours, but the only mod that comes to my mind that could be conflicting is CE (I have played with most of the mods in a few runs before) since is the only new thing I have added. Thanks for the quick answer. :er_heart:
Alias  [pembuat] 17 Sep @ 12:07pm 
@lucky_one, noses should have an option for regrowth. Since you're not the only one to have mentioned it, I'm going to guess it's probably a bug or weird mod interaction. Since I can't reproduce the issue, I'm going to need a bug report (see faq).
lucky_one 🍀 17 Sep @ 10:37am 
For some reason the option to regrow the nose isnt there anymore, but I can cure scars. Is it there any req I need to have in order to regrow it? I have used this mod before and the option has always been there so I'm not sure what's happening
Alias  [pembuat] 9 Sep @ 6:47pm 
@Duncan, Mmm shouldn't matter how the appendage got removed as marked as it's marked as a missing body part. I just whipped up a test (use dev mode to apply infection to left thumb, add missing part hedif to right thumb, preform amputation of left thumb) and everything works nominally (both parts show up for regrowth). It could be a bug or a weird mod interaction, can you please open a bug report (ideally with reproduction steps and what mods you're running)?
Duncan 9 Sep @ 2:43pm 
for regrowing fingers toes, is it supposed to matter whether the limbs were destroyed vs cut off? seems like I can only regrow them if they were destroyed. doing more testing right now.
Alias  [pembuat] 28 Agu @ 10:45am 
@ERIZ, well that certainly looks like a bug. Could you please link the conflicting mod your referring to (or more ideally drop me a bug report ^)?
채니 28 Agu @ 12:26am 
Is this compatible with Rimworld medieval mod? A log appears when a 'null' value occurs.

Below are the related logs.


==================================================================
Error in static constructor of SyrScarRemoval.ScarRemoval_Constructor: System.TypeInitializationException: The type initializer for 'SyrScarRemoval.ScarRemoval_Constructor' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
at SyrScarRemoval.ScarRemoval_Constructor.ApplySettings () [0x00104] in <83c544503b3940328df4f6c1d073ddf5>:0
at SyrScarRemoval.ScarRemoval_Constructor..cctor () [0x00046] in <83c544503b3940328df4f6c1d073ddf5>:0
====================================================================
Ralathar44 5 Jun @ 1:14am 
<3, this makes base game so much better.
lost 29 Mei @ 10:54pm 
Thank you so much!
I have really been missing this mod! :-)
shadowwake 21 Mei @ 8:08am 
Only a few critical mods left un-updated now. Thank you!