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Async computer is for newer cpus usually and is bad on old ones, if you have performance issues probably going to have bad hardware anyways before this comes a factor but could try it.
forcing gpu load can help sometimes.
They use their own scaler for their own engine so the last part can make sense and helped with bottleneck probably, they don't have FSR or DLSS scalers, FSR would be dope for this game but who knows if will happen.