Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
pretty well done fr!
also for some reason some boxes has the "mann.co" and before enter in the mines
some textures doesnt load or some are from TF2 textures kinda weird but is just on few parts but the rest are all good!
The level design was 1:1 almost exactly what i would expect from Valve.
I got soft-locked for some reason at a point in level 4 where a door is supposed to open to an elevator after coming from the sewers.
Aside from that, wonderful experience.
Also don't replace the rpg, you need the vanilla rpg to shoot down the gunship so that the huge oil tank, which blocks the way if you didn't take down the gunship with vanilla rpg, will be disappeared after the gunship is taken down. Otherwise, Alyx will be dead if you go around the barricades or escape the gunship fight.