Gothic II: Gold Classic

Gothic II: Gold Classic

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Misc. Items - Sell or Keep?
By ufsb
This guide lists items that players are likely to run into during their first 15 hours of playing Gothic 2 (with a few exceptions) and details their usage, intended primarily for new players.
   
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Introduction
Gothic 2 has a lot of items the use of which may not be immediately obvious to new players. Tons of different plants, expensive jewelry, and weird magic stuff is bound to pile up in your inventory until you either go out of your way to experiment with it, or just look up the purpose of that item.
This nifty guide lists items that are likely to bother players unfamiliar with the game and offers advice on what should be done with them. After players determine what items they need and don't need, they will be able to deal with them accordingly, hanging on to what they need for their playthrough and converting what they don't need into much valuable gold.
As a rule of thumb, any item you sold by accident can be bought back, provided you remember who you sold it to. Some special items don't even cost money!
I have mostly avoided putting quest items in this guide unless their usage is not immediately obvious (for example, there are no clues in the name/description or pre-existing quest-related diary entries) or there are multiple usages. I have also avoided writing about items that require special skills but aren't connected to any quests or don't present money/EXP making opportunities (mostly Mage items like stingers, hearts, and so on).
This guide was written for a clean install of Gothic 2 Night of the Raven - no fan patches or mods, so please account for that while using it for your own playthrough. I hope you find this guide useful.
Plants, monster trophies
Item
Description
Use
Healing Plant/Healing Herb/Healing Root
Consumable items that restore 10/20/30 HP respectively. Recipe item.
There are so many of them in the game that you can really do whatever you want, but, as usual, there's a catch. These plants can be used to make health potions with way better healing properties and a much higher price. The high tier recipes cost plenty of LP, though, so you should carefully consider whether you want to bother with turning these plants into potions. Don't hoard these items, but don't randomly sell/eat them either.
Fire Nettle/Fireweed/Fire Root


Consumable items that restore 10/15/20 MP respectively. Recipe item.
It's the same deal as the HP plants. However, in this case, the value you can get strongly depends on what build you're running. Which is to say, these plants are virtually useless to non-Mages, who get showered in more MP potions than they would ever need as is. Also like the HP plants, the recipe LP value increases as you learn how to make the more advanced potions. Very useful for Mages, an easy sell for other classes.
Dragonroot
Consumable item that boosts STR by 1 permanently. Recipe item.
The dragonroot is a rare and somewhat expensive plant that has stat boosting properties. But that doesn't mean you should eat it the moment you've found one. The dragonroot can be used to make an Elixir of Strength that boosts your STR by 3, but this recipe requires yet another very rare item. Depending on what build you're running, you should either be turning all of these into potions (for STR builds) or eating them as is (for other stat builds), selling would be a waste.
Goblin Berry
Consumable item that boosts DEX by 1 permanently. Recipe item.
This is another item that boosts your stats, this time it's DEX. Like with the other stat boosting items, you can either eat it or use it for an eilxir. Do what's best in your situation.
King's Sorrel
Restores 5 HP. Recipe item.
A consumable item that should never be consumed. The king's sorrel is an extremely rare plant that's used for all of these stat boosting elixirs. Buy it whenever you're able to, never sell it, definitely don't eat it, use it for elixirs that boost the stats you need.
Dark Mushroom
Extremely common item that restores 5 HP. Secret properties.
This is a quirky little mushroom that restores 5 HP, but there's a surprise: for every 50 you eat, you get +5 permanent mana. You might as well munch on these during early game. If you're not a Mage, you will probably be thankful you built up a bit of mana before the teleportation rune shenanigans.
Horn of Shadowbeast
Monster part that you can loot from Shadowbeasts. Requires the appropriate skill.
There's no way to use them, so it's a pretty safe sell, though you won't get that much money. However, these horns are more famous for the Mercenary/Dragon Hunter-only quest where Buster asks you to collect them. Turning the horns in will reward you with a lot of EXP, but you need to keep at least one shadowbeast alive, or you won't get anything (at least as of May 2023, hopefully it's fixed one day).
Minecrawler plate
Monster part that you can loot from Minecrawlers. Requires the appropriate skill.
Another safe sell unless you're going for the Chapter 4 Minecrawler plate armor. However, it's quite likely that you already have better armor, or are on your way to getting it soon.
Dragon Egg
Found in fixed places throughout Chapter 4-6.
There are many ways of using this item and, odds are, the last thing you want at this point in the game is pennies - Bennet, the smith at Onar's farm, will give you 300 gold and around the same amount of EXP for each egg you bring him (Dragon Hunter only). Paladins and Mages will encounter a lot less eggs in Chapters 4-5 and will likely only use them for the special potion (Neoras at the Monastery). Things change in Chapter 6, where you find more eggs and a recipe for yet another special potion that gives a permanent +15 points to your highest stat.
For Dragon Hunters: you can get a total of 25 eggs, 20 of which you should use for this special potion. However, in that case, you'll have an extra of 5 eggs that you can't do anything with. So you might as well metagame a bit and sell five eggs to Bennet before sailing off to Chapter 6.
Treasure, valuables
Item
Description
Use
Leather bags
This item will definitely make you happy. 4 varieties exist, all of them are practically the same thing.
Don't make the newbie mistake of selling this item (you will be lowballed hardcore), just use it in your inventory and enjoy the money. Keep in mind that quest related leather bags exist but it's usually extremely obvious (they literally have someone's name).
Blood Chalice
An item with no practical use that you can come to possess while looting houses in the Upper Quarter. Identical to its twin cousin, Generic Golden Chalice.
This item is part of a rather intricate Thieves Guild quest. If you are a member, you might as well attempt to gather all of them (it's quite tricky though), but if that's not the case, then you can simply sell them.
Old coin
Coins that you can sometimes find on corpses or in chests.
As you might have noticed, these aren't the normal gold coins that you actually use while trading, but don't simply sell them. Speak to a man named Wasili - he hangs out in the same room as Onar. Talk to him about trading coins, ask him to pay you 2 coins, repeat one-two more times and you will now be able to turn these in to Wasili all at once for 2 gold and a bit of EXP each.
Gold nugget
Little pieces of gold that you can sometimes find in dungeons and chests.
Functionally they are the exact same thing as old coins. Don't simply sell them, either. As you play through the Night of the Raven expansion, you will eventually arrive at the mine inside the bandit camp. Inside that mine is a man named Crimson who will buy these from you for 10 gold each.
Heavy gold plate
A gold plate with a quest that's easy to miss.
This item can be sold, but you might want to reconsider if you plan on joining the Mercenaries. If you go to Onar's farm and climb the left staircase, you'll find Onar's wife, Maria, to whom this plate belongs. If you turn it in, you will get EXP and a choice between an instant reward or passive income (increased mercenary salary). Even if you don't plan on joining the Mercenaries, you should still consider turning it in - it's a good way to make some simple EXP very early on.
Statue of Innos
A rather rare item. Looks identical to its much more important twin brother, Valuable Statue of Innos.
Generally meant to be sold (heresy!), but you might want to keep one around for a woman from the Harbor District named Edda, who will give you a quest to find a statue of Innos.
Valuable Statue of Innos
Extremely rare item, only one of these in the game!
Can be safely sold unless you're going for the Fire Mage membership. If you are, talk to Vatras, who should direct you to Lares. Tell Lares you want to join the Fire Mages, after which he will direct you to the fire mage Daron. Daron will tell you that he lost a particular statue of Innos. If you give this statue to him, you will be able to skip the crippling requirement to enter the Monastery.
Sextant
Incredibly rare, but has no practical use.
If you're a member of the Thieves Guild, you can - and should - turn this in for a quest. If not, sell.
Ring of the Orcish Warlords
Found on one of the Orc Warlords in Chapter 5.
Believe it or not, this piece of crap actually drains your strength, so definitely don't put it on. It's not a particularly pricey item either, so what you should do is give it to Dar at Onar's Farm for some EXP and a choice between gold and a DEX amulet.
Old stone tablet
You will find multiple of these throughout the game. Not to be confused with normal Stone tablets.
This item has no practical use, but it's not meant to be sold, either. Ideally, your first encounter with the Old stone tablets is a quest given by the merchant Erol, not far from Akil's farm. He will ask you to return three very specific stolen Old tablets. Other than that, you can turn Old stone tablets in to Vatras for a little bit of EXP and scrolls. As far as I'm aware, the game correctly distinguishes between quest-related Old stone tablets and generic ones, so don't be afraid to turn the latter in to Vatras even if you still have some of the quest ones in your inventory.
Casket
A somewhat common treasure, usually found in dungeons. Functionally identical to Jewel Casket.
This item can be safely sold, but there a few special quest-related Caskets in the game, so be careful. You'll encounter a few of them while digging up Jack's treasure, and there's going to be another one early on in Night of the Raven. Before you sell any casket, just use it in your inventory. If nothing pops up and you know there's no quest that requires a Casket, sell it.
Black Ore
Extremely rare item that... has no use other than consumption, which slows down time around the protagonist.
Borderline depressing item. Its use is highly situational and it doesn't even cost any money whether you're selling or buying. You might as well save these items for Chapters 4-6, but even then you're unlikely to use them.
Magic, smithing
Item
Description
Use
Coal
Rune crafting component.
This is one of the more common crafting components for Mages. Coal is used to create runes. If you're not a Mage, it's an easy sell.
Glacier Quartz
Rune crafting component. Can be found in shells.
This is one of the more common crafting components for Mages. Glacier Quartz is used to create runes. If you're not a Mage, it's an easy sell.
Sulfur
Rune crafting component. Can be found in shells.
This is one of the more common crafting components for Mages. Sulfur is used to create runes. If you're not a Mage, it's an easy sell.
Rock Crystal
Rune crafting component. Can be found in shells.
This is an uncommon crafting component for Mages. Rock Crystal is used to create runes. If you're not a Mage, it's an easy sell.
Black Pearl
Rune crafting component. Can be found in shells.
This is an extremely rare crafting component for Mages. Black Pearl is used to create a few powerful runes and also to brew one of the strongest potions in the game. If you're not a Mage, hang on to two of these until you find the recipe in Chapter 6.
Dragon Blood
Crafting component. Requires the appropriate skill to gather.
As a Dragon Hunter, you can use this item to forge two strong swords. If you're not melee nor a Dragon Hunter, your best bet is using the special dialogue option to sell the vials to Jan (provided you've convinced Garond to let him work as a smith) for 200 gold and EXP.
Lump of Ore
Crafting component. Used to forge special kinds of swords.
This is a somewhat rare item that's only going to be of use to players who learned the forging weapons skill, as it allows the protagonist to create magic ore swords. Players running other builds can sell these items.