Stellaris

Stellaris

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Master of Nature Updated
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6.113 MB
9 mei om 11:25
10 mei om 23:36
2 wijzigingsnotities (weergeven)

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Master of Nature Updated

Omschrijving
Updated Ver of Master of Nature mod by Starchitec to 3.12 and uses new Mastery of Nature decision.

ORG: https://steamproxy.net/sharedfiles/filedetails/?id=1649338884

Mostly for use with my fiends but thought id share.

If you have issues throw it in the comments.

Can private if starchitec wants.

Fixes beyond pure 3.12 update:

Planet decisions now require no active construction on the planet to prevent my favorite exploit.


25 opmerkingen
Cross Dimensional Joke 1 sep om 0:03 
Pretty good mod, but the cloud replicators are way too overpowered for how easy they are to get.
PaddyGameTV 31 jul om 10:20 
@kaito from the filesize i guess u can only use this mod
Thanks
Kaito Gillscale 10 jun om 17:35 
should this be active AS WELL as the original MoN, or as a replacement?
Punch 3 jun om 21:59 
Finally! I can make my Reploid Earth have some Sky Lagoons!
Snuggy 2 jun om 3:45 
I think ill use this with my fiends too
Sandermatt 31 mei om 23:07 
It seems to me that for the final sky cities expansion it is sufficient just to queue districts until no spots are left and they can be started, even if the queed districts are not yet built.
For underground cities this does not work.
Lewis  [auteur] 25 mei om 10:46 
Ill take a look during the week.
卡尔文迪斯梅特 25 mei om 3:01 
I made a new Chinese localization translation, but there is a conflict in overwriting it. Could you please delete the Chinese localization and help me add a link?The translation is here.
https://steamproxy.net/sharedfiles/filedetails/?id=3108330591
卡尔文迪斯梅特 25 mei om 2:57 
£mod_ruler_happiness£ → £ruler_happiness£
£mod_worker_unhappiness£ → £worker_unhappiness£
It‘s two wrong.