Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Mixed Use Cargo Ship - Career Friendly - By Cpt. Jack Sparrow
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7.844 MB
4 May @ 5:15am
5 May @ 1:49am
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Mixed Use Cargo Ship - Career Friendly - By Cpt. Jack Sparrow

Description
If you encounter any issues let me know! I'm happy to take design suggestions into future vehicles and if you tell me of any issues with this I will do my best to resolve them.

Note - This is my first proper upload and its front page within an hour, I think I broke something.

A large cargo ship that can be used in creative or career, features 2 large holds, passenger, medical, sleeping, navigation, electric, engine, storage and 'cleanup' rooms, 2 small cranes, 2 hand cranked lifeboats and 2 large searchlights. Other amenities include cameras and lights on the anchors, lockable entry doors at the bottom of the cargo holds and an equipment room full of spare kit.

Designed to do just about everything with high level mediocrity.

Purchase Info:
- Price : 432,604
- Mass : 83,000
- Top speed : 20-25 knots
- Engines : 2
- Propellers : 1
- Cargo Capacity : 8 Containers : 500,000 Fluid
- Fuel Tanks : About 100,000 Fluid
- Safety : Floats with 1 bulkhead flooded : Double hulled bottom and sides : Fire, medical and repair equipment stations everywhere : Small explosive charge in the central bulkhead.
- Bouyancy : 8 Ballast tanks : 4 Per side.

Trivia:
- The hull is the exact length of the large editor.
- The majority of the construction was done at 30 Dollar Trainyard on the Meier Islands.
- The ship is 56.5 meters long, 11.25 meters wide at the bridge, and 14.25 meters tall from keel to mainmast.
- The explosive sink system has been cut down 3 times, the original would simply atomise the boat and send the player to purgatory.
- The ship is based loosely on the WW2 liberty ships, and was built based on one poorly from memory.

Ore Container: https://steamproxy.net/sharedfiles/filedetails/?id=3223499394

Credit to:
- Be4TheEnd for helping me test the vessel - https://steamproxy.net/id/Be4TheEnd/
- Firyst for the map logic - https://steamproxy.net/sharedfiles/filedetails/?id=2365104570
- shark_has_crash for the music player - https://steamproxy.net/sharedfiles/filedetails/?id=3213613381
23 Comments
bpratt4306 12 May @ 7:39am 
The only thing I thought of when I saw it was, "YOU BUILT AUSCHWITZ?!?! I WAS GONNA BUILD A FARM HERE!"
Captain Jack Sparrow  [author] 12 May @ 7:34am 
Because.
bpratt4306 12 May @ 7:30am 
WHY THE HELL IS THERE A GERMAN GAS CHAMBER IN THE STERN-
Captain Jack Sparrow  [author] 11 May @ 12:15am 
if i find a cooling fix i'll update everything but until then not much i can do :/
Captain Jack Sparrow  [author] 11 May @ 12:14am 
The telegraph is a good concept but since it requires multiple people i wouldn't put than on any career builds, but maybe in the future...
Milsolen 11 May @ 12:14am 
To be honest i'm battling the overheat isseus myself and am running out of possible fixes as well. What worked the best for me is have multiple pumps pumping sea water in but that takes room and still didn't fix it. And the space update f****d the entire engine
Alepouna🌙 10 May @ 11:59pm 
Very nice creation, I like the layout and the features, also the engines being quiet, good job mate. What I would love is for a slightly more feature-rich map system, and perhaps even a telegraph system since you can control the engines locally (so a switch/button that instead changes the throttle command to a throttle request so someone in the engine bay can control it from there!
Mat 10 May @ 8:00pm 
For some reason it keeps capsizing when ever i spawn it
jjandsn 10 May @ 12:18pm 
Given award for the legal pressurised chamber for special operations.
Captain Jack Sparrow  [author] 10 May @ 11:53am 
also the stairs i just couldn't put them in without breaking the layout :/