Garry's Mod

Garry's Mod

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Simple Contraption Damage
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Fun, Realism
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20.733 KB
3/mai./2024 às 9:24
25/mai./2024 às 9:14
7 notas de atualização (ver)

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Simple Contraption Damage

Descrição
About
Do you like fighting your friends on your own custom-made death machine? Do you want to add some actual stakes to that but using E2/Starfall health chips is way too inconvenient? Well, this is a tool exactly for that.

This tool allows you to make any contraption destructible. Unlike addons like Simple Prop Damage/Prop Destruction this addon will not affect every prop. Also all props in a contraption share a single health pool which depends on their total weight.

After not receiving damage for a certain amount of time (120 seconds by default) a contraption will begin to heal slowly.
Usage
Click on your contraption with 'Contraption Core' tool. All attached props will be added automatically. Please note that this process will occure only once so if you add/remove props after spawning a Contraption Core they will not be detected. However, you can manually cause a recalculation by either updating the Contraption Core with the respective tool or by clicking 'Recalculate Health' in the Contraption Core's property menu.
Features
  • Numerous effects for when a contraption gets destroyed/badly damaged
  • AoE damage counts only once
  • Wire compatibility
  • Can be duped with Duplicator/Adv Dupe 2
  • CPPI compatibility
Server commands
  • 'scd_max_health' - Maximum amount of health a contraption can have (50000)
  • 'scd_health_multiplier' - The total weight of props in a contraption will be multiplied by this number to get its total health (2.25)
  • 'scd_allow_health_override' - If set to 1 players will be able to enter their own amount of health
  • 'scd_regen_delay' - Time in seconds before contraption will start regenerating health after it took damage. Set to -1 to disable regeneration entirely (120)
  • 'scd_regen_amount' - Amount of health the contraption will restore per second relative to max health (0.02)
  • 'scd_force_friendly_fire' - If set to 1 players will always be able to damage their contraptions (0)
Discussões populares Ver todos (1)
0
9/mai./2024 às 18:54
Incompatible addons
Exotetere
24 comentário(s)
chicken nugget gaming 8 de jan. às 16:43 
amazeing!!!1!!111!1
doctor dala 25/ago./2024 às 14:34 
wait what the fuck you made this?
Spaceman Spiff 22/ago./2024 às 14:16 
idea: have a setting that makes the destruction effects appear on random parts of the contraption instead of just on the core
.kkrill  [autor(a)] 6/jul./2024 às 1:58 
@HECU Soldier make sure that scd_allow_health_override is set to 1
The Courier 5/jul./2024 às 21:49 
if I use the health override, the health will not decrease.
.kkrill  [autor(a)] 29/jun./2024 às 1:15 
@DeceasedBrain (trueidiot_YT) can't you just use the thing on an existing dupe?
DeceasedBrain (trueidiot_YT) 28/jun./2024 às 15:15 
im trying to find dupes using this addon how can I find dupes using this addon
burntfrenchfries 9/jun./2024 às 15:14 
something about "bobs guns" assumedly or m9k
random beans 9/jun./2024 às 15:01 
[Simple Contraption Damage] lua/weapons/gmod_tool/stools/contraption_core.lua:264: Tried to use a NULL entity!
1. SetMaterial - [C]:-1
2. fx - lua/weapons/gmod_tool/stools/contraption_core.lua:264
3. Destroy - lua/entities/gmod_contraptioncore.lua:179
4. ProcessDamage - lua/entities/gmod_contraptioncore.lua:163
5. v - lua/entities/gmod_contraptioncore.lua:137
6. unknown - lua/autorun/hook_inspector.lua:229
7. FireBullets - [C]:-1
8. ShootBullet - lua/weapons/bobs_gun_base/shared.lua:350
9. ShootBulletInformation - lua/weapons/bobs_gun_base/shared.lua:306
10. unknown - lua/weapons/m9k_dbarrel/shared.lua:140

i have no idea what's causing this problem
burntfrenchfries 4/jun./2024 às 18:46 
please unweld plz plz puhleaaase!