Left 4 Dead 2

Left 4 Dead 2

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EFT - Dragunov SVDS (Hunting Rifle) - Compressed Edition
   
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Game Content: Weapons, Models
Weapons: Sniper
ファイルサイズ
投稿日
33.797 MB
4月27日 8時27分
1 項目の変更履歴 ( 表示 )

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EFT - Dragunov SVDS (Hunting Rifle) - Compressed Edition

Dokun 作成の 1 件のコレクション
Dokun's Library of Compressed Weapons & Models
278 アイテム
解説
Done by Request. Compressed Weapon for 遊流おうれい's EFT - Dragunov SVDS Replace Hunting Rifle:
https://steamproxy.net/sharedfiles/filedetails/?id=3127560003

Credits:
  • Me - Compressing
  • Battlestate Games - Weapon Model
  • Infinity Ward - Animation & Textures
  • 遊流おうれい - Original Weapon & HUD Icon

Táiga Rivers の投稿を引用:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
5 件のコメント
Dokun  [作成者] 4月28日 0時16分 
Dokun  [作成者] 4月27日 21時37分 
Yes I can
ITHEUS 4月27日 21時34分 
Dokun  [作成者] 4月27日 20時31分 
No worries man
Christinson 4月27日 20時25分 
thank you for these