RimWorld

RimWorld

40 ratings
Custom Fonts - Forked
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
31.523 MB
25 Apr @ 2:56am
10 May @ 3:59am
16 Change Notes ( view )

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Custom Fonts - Forked

Description
Custom-Fonts

A fork of Custom Fonts by nmkj_yuri.

This mod enables changing the game font to system fonts or bundled ones.
ゲームのフォントをOSのフォントか同梱フォントに変更できるようにします。
게임 폰트를 시스템 폰트나 번들된 폰트로 변경할 수 있습니다.

Original

author : nmkj
url: https://github.com/nmkj-io/rw-customfonts

Added Features

  • better save file dialog
  • Steam Deck Patch (etc)
  • custom font per size
  • font search
  • 1.5 Support

Steam Deck (Steam Linux Runtime) host font patch

Allows the use of host fonts in certain environments. This is an experimental feature.

/usr/share/fonts <-> /run/host/fonts/

Bundled Fonts

  • Sarasa UI J ( SIL Open Font License 1.1 : ref[github.com] )
  • Nanum Fonts ( SIL Open Font License 1.1 : ref[help.naver.com] )
  • GoYangDeogYang B, EB ( 공공누리 제1유형 : ref[www.goyang.go.kr] )
  • HangeulNuri ( 공공누리 3유형 : ref[hanfont.hangeul.go.kr] )
13 Comments
Lacey94 25 Aug @ 12:54pm 
This is working however the custom font doesn’t save when i close and re open rimworld. I have to re choose the font every time.
Sid Days 14 Jul @ 11:25pm 
Worked perfectly! Thank you so much
mahabanya 4 Jul @ 5:39am 
thx from korea
Kaiji 27 Jun @ 5:12pm 
Thanks for this fork.

For some reason it doesn't remember the font settings when I exit and reload the game. I need to set it up every time. The font I chose is still selected, but I need to unselect and reselect it for it to work again.

Any idea what could be causing this?
Dae Blackheart 27 Jun @ 4:14am 
i have the same issue font is in windows/fonts but not available in game.
终于有1.5的版本能用了,u a my hero!
게이머  [author] 31 May @ 11:17pm 
Kyrox, first remove all Cadman fonts from Windows. Then, go to the font files, right-click and install it using “Install for all users”. It will be installed in C:\Windows\Fonts.

Windows combines all files in "%USERPROFILE%\AppData\Local\Microsoft\Windows\Fonts" and files in "C:\Windows\Fonts" and displays them in "C:\Windows\Fonts". However, Unity only recognizes fonts located in "C:\Windows\Fonts". I checked that the font is actually available through the method above.
Kyrox 31 May @ 9:42am 
I don't have a folder for Fonts in %USERPROFILE%\AppData\Local\Microsoft\Windows. The font I am trying to use is already located in C:\Windows\Fonts. Do you think I could just request a font to be added to the mod natively? It's just a single font. It's called Cadman. Mr Samuel Streamer uses this font for his video series on Youtube.

https://www.fontsquirrel.com/fonts/cadman
게이머  [author] 29 May @ 2:02pm 
Kyrox, copy all the files from "%USERPROFILE%\AppData\Local\Microsoft\Windows\Fonts" to "C:\Windows\Fonts".
Kyrox 29 May @ 1:40am 
I had this problem with the old mod, and your update. I have a custom font installed on Windows 11. It's installed properly and works on Windows. The mod doesn't detect it, and I cannot use custom installed fonts.