XCOM: Enemy Unknown

XCOM: Enemy Unknown

36 ratings
I STOPPED Long War from being frustrating with ONE SIMPLE TWEAK
By RETRO Man
Try it out - It's easy and worth it!
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This ONE TWEAK will do it:
All you need to do is open Gamecore.ini with your notepad+ and highten the FULL COVER DEFENSE BONUS. I upped it from 45 to 75. Perfect!

I mean SERIOUSLY! The guy is behind a WALL. He just peaks around it occasionally.
"How do you constantly shoot him in the face while peaking, Cyberdisc?"



Stop the mega-FRUSTRATING crits behind FULL COVER. If they hit you NOW, you know it was purely luck. Make Cover Great Again.

2 great side effects: Aliens use more grenades. Oh wait, that's not great. Actually it is, because it gives the game more depth. And: You need to apply more tactics, instead of just steady-shoot behind cover or pure-luck-shoot behind cover.
"43%? Let's try it! Oh hit! Whatever." Again, they are behind a wall or a huge tree. Can't really see them. How do you get a 43% shot in the first place?

The shootouts really get enourmously better if (FULL) cover suddenly counts for something again! It just reduces alll the random deaths the modders put in there - BECAUSE THEY (secretly) HATE YOU - and makes shootouts great again. If your guys die now, you will know that you made a mistake. Similarly it is more difficult and more rewarding to get to and kill aliens that hide behind full cover and overwatch or suppress you.

Check out my new tactical guide for XCOM Long War: The Ten XCOMmandments.
If you read these, you at least know which mistakes you made, when your soldiers died:
https://steamproxy.net/sharedfiles/filedetails/?id=3221214279&searchtext=Ten+Commandments


You find the Gamecore.ini here:
Windows: \Steam\steamapps\common\XCom-Enemy-Unknown\XEW\XComGame\Config\DefaultGameCore.ini
Mac/Linux: /Library/Application Support/Feral Interactive/XCOM Enemy Unknown/XEW/WritableFiles/XComGameCore.ini
23 Comments
RETRO Man  [author] 16 Oct @ 7:57pm 
ez ini editing
huntersorce20 16 Oct @ 6:48pm 
@Drev101 how do you what rank perks appear at for the class perk trees? is it possible with .ini editing, or do I need to know how to hex edit?
Drev101 9 Jun @ 1:03pm 
Since I'm in the DGC anyway... Snipers are getting Squadsight perk 1. No more growing pains. Choosing between Snapshot or Headshot is still an interesting choice
RETRO Man  [author] 8 Jun @ 2:36pm 
Thanks, Drev - Good work
Drev101 8 Jun @ 12:22pm 
Leaving this here in case useful to anyone. I got this to work on vanilla EW though it requires PatcherGUI to enable custom ini loading first (which is simple and described in the PatcherGUI readme). I also did this on Steam Deck, which requires PatcherGUI to be added as a non-Steam game, run on desktop mode (I think on Proton 7) and the Xcom EW directory needs to be manually added in PatcherGUI as the directory is hidden by default on Deck. Less complicated than it sounds, in the end. Looking forward to getting started with it now. Thanks for the tip Ze one!
RETRO Man  [author] 7 Jun @ 12:25pm 
@Herr Misch-ein-Viel
"YOU TOOK TOO MUCH"
TTVCarrotostream 7 Jun @ 10:34am 
Are we doing clickbait on guides now?
RETRO Man  [author] 7 Jun @ 8:26am 
I later went down to 70, 65 and 60 for HIGH COVER bonus.

60 still works pretty nicely as described above but with less 1% shots, so in the end I liked it the best.
RETRO Man  [author] 7 Jun @ 8:25am 
You are right @Drev101
Drev101 7 Jun @ 7:26am 
This is amazing. Assume it works for vanilla also? I hate how the difficulty increases changes the game to "alpha-strike, break line of sight, don't get into a firefight, sweat". I'm sorry isn't getting into firefights with enemies half the game? That's what I'm here for. Fighting thin men vanilla on higher difficulties feels like you need to overly rely on good luck far more than worrying about bad luck. Can't wait to give this a go. Awesome that this customisation is so simple