Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

37 voti
Unit Cap Removal for Custom Battles
   
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3 ott 2014, ore 20:23
19 ago 2018, ore 4:58
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Unit Cap Removal for Custom Battles

In 1 collezione di 18Lama
My Essential Mods
24 elementi
Descrizione
This mod removes unit caps from custom battles (And Campaigns) for almost all the units.

With the capped usage for some units custom battles were realistic but at the same time they felt restrictive.

With this mod you can recruit any unit unlimited number of times.

You can now make an entire army of Indian Armoured Elephants or Heroes of Sparta!

I will need your feedback if you find any units that are still capped.

Update: Tested to work with patch 15.
Update: Daughters of Mars Uncapped!

Only Roman and Carthaginian generals have been left as they were in order to avoid game crashes.

If this mod does not work for you, please check with the community mod manager if some tables entries are clashing or not. More info is available on resovling these kind of issues at TWC.

At my end I have tried to test this in various conditions and it has always worked.

Campaign Only Cap Removal
40 commenti
Angel 18 giu 2022, ore 0:43 
work with dei?
Grand Admiral Thrawn 25 apr 2021, ore 7:49 
does it work with age of bronze
☦ZakC☦ 21 dic 2019, ore 6:24 
doesn't work
Comrade Dispatch 12 mag 2019, ore 23:07 
is this still campaign only or does it still work in custom battles
Angriffsmaschine Fíla 25 mag 2018, ore 11:03 
please update thanks
Technomancer 8 mar 2018, ore 9:02 
Please, update for Desert Kingdoms DLC!
18Lama  [autore] 15 nov 2017, ore 18:44 
I will update this mod once the new dlc is out. It may work by then.
Wyvernfall 15 nov 2017, ore 12:12 
my vannila units stay capped even with no mods but this
Wyvernfall 14 nov 2017, ore 13:52 
how do you do that i have a mod manager but load order dosnt modify
18Lama  [autore] 14 nov 2017, ore 4:21 
The only work around for that situation is to use a Mod manager and fiddle with the load order.