RimWorld
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Patricia's Moveable Monoliths
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Mod, 1.5
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11 kwietnia o 19:40
20 kwietnia o 17:34
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Patricia's Moveable Monoliths

Opis
Superior solution to monolith movement!
Grab a monolith and just carry it somewhere else!

Who let this chunk of ancient eldritchitty stone fall in my Rich soil (fert. 140%)??
Get it outta here and put it in a dark damp cave where it belongs, the cursed thing.

No more building around this massive bastard!
Build a lab and bring the thing inside like a normal sane humanoid being!

Now with an added bonus of:
  • Obelisk relocation!
  • Big Hole immigration!
  • Harbinger Tree emigration scheme!
  • And settings to enable and disable it all!
  • All balanced and totally fair!

Compatibility Support
  • RimWorld 1.5!
  • Anomaly DLC!
  • Combat Extended!
  • Vanilla Expanded series!
  • Possibly even Hospitality!
  • Compatible with HAR (It wasnt before when it requires XMLExt.

Save Safety
  • Possibly? UNSAFE to add to add mid-save, It will cause you to be unable to attune. Its been acting really weird, Sometimes it stops you from attuning but most of the time it doesnt.
  • SAFE to remove it from an existing game
  • SAFE to put it above or below any other mod other mod that is between HugsLib and RocketMan
  • SAFE to start a new colony on the Rim!

Credits
  • Credits to Chicken Pluckerson for the preview.
  • Credits to FoxyTeacup for the second preview and for dealing with the C#.

Disclaimer
    This mods code is edited from vanilla and was not copied from another author, Any other mod serving the same or similar purpose is purely coincidental, And to the situation with Ferny, Me and him are cool now and remember before you form your opinions take it in mind that there is context that you probably dont know about.
Komentarzy: 123
[ELL] 15 października o 12:28 
XDD Touche! It *was* funny, cannot deny.
Patricia?!  [autor] 15 października o 11:57 
@[ELL] I use CE aswell, Just thought it would be funny to add the CE compatible tag to it lmao
[ELL] 14 października o 17:19 
... Did this really need a Combat Extended tag? Haha as someone who uses CE, y'all clearly have asked about it way too much.

Anyway, based mod.
Julius_ovO 13 września o 6:20 
nice bro appreciate:steamthumbsup::steamthumbsup::steamhappy:
Qucumber 20 sierpnia o 20:25 
Why Miso Beef Thumbnail?
Patricia?!  [autor] 13 sierpnia o 19:04 
Hmm, Not sure sorry maybe its a mod conflict because in my testing its worked fine
doggosuki 12 sierpnia o 22:06 
i checked the mod settings and moving pitgates has always been enabled however it doesn't let me. i'm not too bothered though as my main reason for using this mod was to move the obelisks
Patricia?!  [autor] 12 sierpnia o 17:07 
I dont really know how to add translations to a mod? sorry
Ferchu 12 sierpnia o 9:12 
Hi @Patricia?!, could you upload the translation to Spanish?
https://pastebin.com/SC6S3tw3

Thanks
大番薯之怒 12 sierpnia o 5:33 
bro,I made a translation for your mod and if you mind I will hide it.