Sid Meier's Civilization VI

Sid Meier's Civilization VI

127 ratings
Governor - God of Disaster_Sakuyamako
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Type: Mod
File Size
Posted
Updated
3.218 MB
4 Apr, 2024 @ 1:57am
20 Aug @ 8:21am
7 Change Notes ( view )
You need DLC to use this item.

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Governor - God of Disaster_Sakuyamako

Description
This mod provides the player with a new Governor - God of Disaster_Sakuyamako
This Governor can help you get better religious creeds and help you with religious victories and cultural victories
The governor production considered the issue of balance, strength design is as close to the original as possible.

Another is the characteristics of this mod
If you wish, the governor can turn the AI's city into a free city (this effect is only available to the player) by completing the project

Hope Sakuyamako can make your gaming experience more comfortable and fun:)

Currently supported languages
Simplified Chinese (written by myself)
Traditional Chinese (translated by myself)
English (translated and proofread by myself)
Russian (provided by @ Tassadar)
Languages where translation patches can be found
Japanese (the mod itself does not support it, but there is a Japanese translation patch mod in the creative workshop.). You can search for 'Japanese Translation: Governor Pack' on @ adon
Thank you to myself and two international friends:)



Start
"I know this. Listen to me. Listen to me~~"
The city's holy site, shrine +1 Great Prophet points, +1 Faith, +20% production when performing the holy site project (for players only)

Left 1
"My new shrine ~"
+1 Faith,+10% Faith if city has Holy Site,
+1 Production,+10% Production if city has shrine,
+1 Culture,+10% Culture if city has temple.

Left 2
"I need more followers~~"
The city produces missionaries, apostles +1 number of missions, +1 Movement

Right 1
"What? Does a beautiful view attract followers?"
The city charming plots +1 Faith. Hilly Forest plots +1 Faith.
+30% production when building preserve district buildings

Right 2
"This is the beautiful Tanuki Kingdom! ~ ~ ~"
The city national parks, improvements +100% tourism. Breathtaking plots +3 Gold . Hilly Forest, extra +3 Gold

Final
"Well, are you sure you want to......"
Every three turns, if you have a "disaster",cost it and change the target (the target can be adjusted by project) from a civilized city to a free city. (Only players can transform cities through Sakuyamako)

Unlock items: "out of control disaster"; "Controlled disaster", "Pray for disaster", "Disaster of war",
"Disaster suppression", "Disaster release"
The first three items are used to obtain "disaster",
and the last three items are used to adjust your goals

out of control disaster:
Requires Normal district project production *0.75 . Upon completion, obtain Disaster *1 and turn your least population city into a free city.+100% prodution if Sakuyamako is employing in this city

Controlled disaster:
Requires district project production *1.5 . Get Disaster *1 after completion . +100% prodution if Sakuyamako is employing in this city

Pray for disaster:
1 Production demand. Spend 3 Era Scores for Disaster *1.Can complete up to 6 times

Disaster of war:
1 Production demand. When finished, the disaster will target the civilization you are at war with

Disaster suppression:
1 Production demand. The default state of disaster. In this state your Disaster will not trigger and will not consume

Disaster release:
1 Production demand. When complete, the Disaster will target all other civilizations and double the number of transformations


Characters from the unpopular mobile game "Soul Tides"

Be sure to report any bugs. You are welcome to share your opinion.
I think my response rate is pretty high
Please give a like if you like it. Every like is a great encouragement for me

Update log:
2024,/7/10 +1 Faith was added to the basic abilities of Sakuyamako,making it easier for everyone to launch Sakuyamako's first attempt to seize the Pantheon
Added 1 Governor capacity limit
2025/8/21
Added Russian, thank you to our Russian friend @ Tassadar for providing the Russian text~
17 Comments
A原翼  [author] 12 Nov, 2024 @ 1:14am 
@Ryan They can, but they cannot trigger disasters or receive points bonuses about the Great Prophet
Ryan 11 Nov, 2024 @ 11:40pm 
can the ai use these governors?
2807464241 18 Oct, 2024 @ 12:58am 
关于之前说的问题,我发现我搞错了,是另一个mod的问题,在这里向作者道歉
A原翼  [author] 17 Oct, 2024 @ 7:22am 
关于2807464241的问题,老哥把我的mod都退订了后还是有问题。所以我的mod各位应该还是放心的(真有这么离谱的问题我用了这么久不应该没发现,而且不该现在才被爆出来应该)
这个问题我会尽力帮助且持续关注的,各位放心好了
A原翼  [author] 17 Oct, 2024 @ 6:54am 
关于2807464241,我感觉可能确实是我的mod引起的,但我本地游玩时一直有装着我的所有mod的,而且2807464241反映的问题过于离奇,以至于其部分功能我确信我的mod绝对没这么智能,绝对做不到。总之这离谱的问题我还在调查,如果有类似情况的玩家,请务必联系我,我现在很需要第三方反馈:stress::stress::stress:
2807464241 17 Oct, 2024 @ 5:07am 
作者,我现在开游戏只要上任意一个总督ai就会全变成自由城市,检查了一下应该是你这个mod的问题
mal 16 Jul, 2024 @ 7:16am 
非常好的mod,能支援繁中吗,谢谢
A原翼  [author] 13 Jul, 2024 @ 12:26am 
@ccw1113 Are you saying that AI can also appoint this governor? If so, this is an unsolvable problem, and I can only limit the benefits that AI can gain from it to suppress its selection of this governor.
Sorry, I really don't understand Korean, and the translation software doesn't seem reliable, so I chose English to reply to you
ccw1113 12 Jul, 2024 @ 10:54pm 
AI 도 주지사 를 쓸수 있습니다 플레어아만 가능한 부분 아닌가요?
A原翼  [author] 11 Jun, 2024 @ 2:36am 
@先攻的哈萨维
就是每个灾祸生效后都会消耗掉。可能是这个没表达清楚吧现在想来