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Сообщить о проблеме с переводом









1) Do a copy of your original mod and renamed to (copy) or something like that. The File must be named that way too.
2) Open your original mod on FCS and undone all your changes. Save and close FCS.
3) On FCS again. This time selecting both my Mega Animation Patch and the original mod. Your original mod must be the one active.
4) Hit the merge button and select your (copy). So all the changes are forwarded to the original mod, but having the data from my Animation Patch Mod as dependency instead of every individual race mod.
I know it sounds confusing. So you can do it from scratch if you feel more comfortable that way
That way, nobody would get a missing mod warning of they don use all the skeleton race mods and only see the changes to the ones they have installed.